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00014 #ifndef __WXBOOLOPER_H__
00015 #define __WXBOOLOPER_H__
00016
00017 #ifndef WX_PRECOMP
00018 #include "wx/wx.h"
00019 #endif
00020
00021 #include "a2dprivate.h"
00022
00023 #if wxART2D_USE_KBOOL
00024
00025 #include "kbool/booleng.h"
00026 #include "wx/artbase/artmod.h"
00027 #include "wx/canvas/algos.h"
00028
00029
00030
00031
00032
00033
00034
00035
00036
00037
00038
00039 class A2DCANVASDLLEXP a2dBooleanWalkerHandler
00040 : public a2dWalker_LayerCanvasObjects
00041 {
00042 public:
00043
00044 static const long Boolean_NON;
00045 static const long Boolean_OR;
00046 static const long Boolean_AND;
00047 static const long Boolean_EXOR;
00048 static const long Boolean_A_SUB_B;
00049 static const long Boolean_B_SUB_A;
00050 static const long Boolean_CORRECTION;
00051 static const long Boolean_SMOOTHEN;
00052 static const long Boolean_MAKERING;
00053 static const long Boolean_Polygon2Surface;
00054 static const long Boolean_Surface2Polygon;
00055
00056 a2dBooleanWalkerHandler( a2dCanvasObjectFlagsMask mask =a2dCanvasOFlags::ALL );
00057
00058 ~a2dBooleanWalkerHandler();
00059
00060 Bool_Engine* GetBooleanEngine() { return m_booleng; }
00061
00062 void Initialize();
00063
00064
00065 void SetClearTarget( bool clearTarget ) { m_clearTarget = clearTarget; }
00066
00067 void SetMarge( double marge ) { m_booleng->SetMarge( marge ); }
00068 void SetGrid( long grid ) { m_booleng->SetGrid( grid ); }
00069 void SetDGrid( double dgrid ) { m_booleng->SetDGrid( dgrid ); }
00070 void SetCorrectionAber( double aber ) { m_booleng->SetCorrectionAber( aber ); }
00071 void SetCorrectionFactor( double aber ) { m_booleng->SetCorrectionFactor( aber ); }
00072 void SetMaxlinemerge( double maxline ) { m_booleng->SetMaxlinemerge( maxline ); }
00073 void SetWindingRule( bool rule ) { m_booleng->SetWindingRule( rule ); }
00074 void SetRoundfactor( double roundfac ) { m_booleng->SetRoundfactor( roundfac ); }
00075 void SetSmoothAber( double aber ) { m_booleng->SetSmoothAber( aber ); }
00076
00077
00078
00079 void SetLinkHoles( bool doLinkHoles ) { m_booleng->SetLinkHoles( doLinkHoles ); }
00080 void SetOrientationEntryMode( bool orientationEntryMode ) { m_booleng->SetOrientationEntryMode( orientationEntryMode ); }
00081
00082
00083 void SetReleaseOrignals( bool releaseOrignals ) { m_releaseOrignals = releaseOrignals; }
00084
00085
00086 void SetResultOnSameLayer( bool resultOnSameLayer ) { m_resultOnSameLayer = resultOnSameLayer; }
00087
00088
00089
00090
00091
00092
00093 void SetResultStroke( const a2dStroke& resultStroke ) { m_resultStroke = resultStroke; }
00094
00095
00096
00097
00098
00099
00100 void SetResultFill( const a2dFill& resultFill ) { m_resultFill = resultFill; }
00101
00102
00103
00104
00105
00106
00107 void SetStyleOfFirstChild( bool useStyle ) { m_useFirstChildStyle = useStyle; }
00108
00109
00110
00111
00112
00113
00114 virtual bool Start( a2dCanvasObject* object );
00115
00116
00117 bool WalkTask( wxObject* parent, wxObject* object, a2dWalkEvent event );
00118
00119 protected:
00120
00121 bool CallEngine( a2dCanvasObject* canobjToAddChildren );
00122
00123
00124 bool GetObjectsForSurface( a2dCanvasObject* booleanobject, GroupType A_or_B );
00125
00126
00127 bool GetObjectsSurface( a2dCanvasObject* booleanobject, GroupType A_or_B );
00128
00129
00130 bool VectorPathPolygonsToEngine( a2dCanvasObjectList* vpath, GroupType A_or_B );
00131
00132
00133 bool ConvertToPolygons( a2dCanvasObject* booleanobject, GroupType A_or_B );
00134
00135
00136 Bool_Engine* m_booleng;
00137
00138
00139 a2dStroke m_resultStroke;
00140
00141
00142 a2dFill m_resultFill;
00143
00144
00145 bool m_useFirstChildStyle;
00146
00147
00148 bool m_clearTarget;
00149
00150
00151 bool m_releaseOrignals;
00152
00153
00154 a2dCanvasObjectList m_foundA;
00155
00156
00157 a2dCanvasObjectList m_foundB;
00158
00159
00160 wxUint16 m_lastdepth;
00161
00162 a2dStroke m_useFirstChildStyleStroke;
00163
00164 a2dFill m_useFirstChildStyleFill;
00165
00166 wxUint16 m_useFirstChildLayer;
00167
00168 bool m_firstLevelChild;
00169
00170 bool m_resultOnSameLayer;
00171
00172
00173 };
00174
00175 #endif //wxART2D_USE_KBOOL
00176
00177 #endif
00178