|
| a2dCommand_SetShowObject (a2dDrawingPart *drawingPart, const Args &args=Args()) |
|
virtual bool | Do () |
| Override this to perform a command.
|
|
virtual bool | Undo () |
| Override this to undo a command.
|
|
Public Member Functions inherited from a2dCommand |
| a2dCommand (bool canUndo=false, const a2dCommandId &commandId=sm_noCommandId, const a2dCommandId &commandTypeId=sm_noCommandTypeId, const wxString &menuString=wxEmptyString) |
| constructor More...
|
|
| ~a2dCommand (void) |
| destructor
|
|
a2dCommand * | TClone (CloneOptions options=clone_deep, a2dRefMap *refs=NULL) |
|
virtual wxString | GetName () const |
|
const a2dCommandId * | GetCommandId () |
| a specific id for this command. More...
|
|
const a2dCommandId * | GetCommandTypeId () |
| used to identify groups of simular commands
|
|
virtual a2dCommand * | CloneAndBind (a2dObject *object) |
| Copy and instantiate the command. More...
|
|
virtual bool | PreDo () |
| Override this to perform a dependency action before command is done.
|
|
virtual bool | PostDo () |
| Override this to perform a dependency action after command is done.
|
|
virtual bool | CanUndo () const |
|
virtual bool | Redo () |
|
bool | Modifies () |
|
void | SetCommandProcessor (a2dCommandProcessor *cmp) |
| set when submitting this command via a2dCommandProcessor
|
|
a2dCommandProcessor * | GetCommandProcessor () |
|
virtual bool | ClearAfterCurrentCommand (a2dCommand *current) |
| Hierarchically clear all commands after current command. More...
|
|
virtual class a2dCommandGroup * | IsCommandGroup () |
| This is like a wxDynamicCast, but much faster.
|
|
virtual a2dCommand * | FindPrevious (a2dCommand *current) const |
| Find the previous command of the given command.
|
|
virtual a2dCommand * | FindNext (a2dCommand *current) const |
| Find the next command of the given command.
|
|
virtual bool | Remove (a2dCommand *command) |
| Remove the given command.
|
|
virtual bool | ContainsCommand (a2dCommand *command) |
| return true if this command/group are nested group contains the given command
|
|
virtual void | DistributeEvent (wxEventType eventType) |
|
virtual bool | ProcessEvent (wxEvent &event) |
|
bool | SearchDynamicEventTable (wxEvent &event) |
|
void | Connect (int winid, int lastId, int eventType, wxObjectEventFunction func, wxObject *userData=(wxObject *) NULL, wxEvtHandler *eventSink=(wxEvtHandler *) NULL) |
|
bool | Disconnect (int winid, int lastId, wxEventType eventType, wxObjectEventFunction func=NULL, wxObject *userData=(wxObject *) NULL, wxEvtHandler *eventSink=(wxEvtHandler *) NULL) |
|
void | ProcessConnectedEvent (wxEvent &event) |
| wxCHECK_VERSION(2,9,0) More...
|
|
void | ConnectEvent (wxEventType type, wxEvtHandler *eventSink) |
|
bool | DisconnectEvent (wxEventType type, wxEvtHandler *eventSink) |
|
bool | DisconnectEventAll (wxEvtHandler *eventSink) |
| Remove all dynamic events in classA, going to classB (eventSink) More...
|
|
| a2dObject () |
| constructor
|
|
virtual | ~a2dObject () |
| destructor
|
|
void | operator= (const a2dObject &other) |
| assignment operator
|
|
int | GetOwnedBy () |
| like it to be protected, but this does not work with wxList macros More...
|
|
virtual a2dObject * | SetNonDynamic () |
| Call to mark this object as non-dynamic (static/local/auto) More...
|
|
void | CheckReferences () |
| Check zero reference count and delete if count is 0. More...
|
|
a2dObject * | Clone (CloneOptions options, a2dRefMap *refs=NULL) const |
| create an exact copy of this property
|
|
| a2dObject (const a2dObject &other, CloneOptions options, a2dRefMap *refs) |
|
virtual void | SetName (const wxString &name) |
| Creates the a2dStringProperty PROPID_Name. More...
|
|
virtual bool | IsTemporary_DontSave () const |
| Check if this is a temporary object, which should not be saved.
|
|
void | SaveAsDocument (a2dIOHandlerXmlSerOut &out) |
| Save this object and all below as an XML document. More...
|
|
virtual void | Save (wxObject *parent, a2dIOHandlerXmlSerOut &out, a2dObjectList *towrite) |
| write all needed to an XML type of file called the CVG format More...
|
|
void | LoadFromDocument (a2dIOHandlerXmlSerIn &parser) |
| Load this object and all below from an XML document. More...
|
|
virtual void | Load (wxObject *parent, a2dIOHandlerXmlSerIn &parser) |
| load object from CVG file More...
|
|
wxInt64 | GetUniqueSerializationId () const |
| return a unique id for this object More...
|
|
virtual bool | AlwaysWriteSerializationId () const |
| If true, always write an id. More...
|
|
virtual bool | LinkReference (a2dObject *other) |
| link a reference in the object to the given value More...
|
|
virtual void | ResolveInform () |
| inform an object that reference resolution was done More...
|
|
void | Walker (wxObject *parent, a2dWalkerIOHandler &handler) |
| This is used to recursively walk through an object tree.
|
|
void | SetCheck (bool check) |
| general flag use at will. More...
|
|
bool | GetCheck () const |
| general flag use at will.
|
|
void | SetRelease (bool value) |
| set release flag More...
|
|
bool | GetRelease () const |
| get release flag More...
|
|
a2dAutoZeroPtr< a2dObject > ** | GetAutoZeroPtrList () |
| return the list head pointer for autozero pointers to this object More...
|
|
| DECLARE_PROPERTIES () |
|
a2dNamedProperty * | GetProperty (const a2dPropertyId *propertyId, a2dPropertyId::Flags flags=a2dPropertyId::flag_none) const |
| get property on this object More...
|
|
void | SetProperty (a2dNamedProperty *propertyHolder, a2dPropertyId::SetFlags flags=a2dPropertyId::set_none) |
| Set the property to the this object. More...
|
|
void | SetProperty (const a2dNamedProperty &propertyHolder, a2dPropertyId::SetFlags flags=a2dPropertyId::set_none) |
| Set the property to the this object and if enabled, to all childs and object members. More...
|
|
virtual a2dNamedProperty * | FindProperty (const a2dPropertyId *id, a2dPropertyId::Flags flags=a2dPropertyId::flag_none) |
| Find a dynamic property with given id in the property list. More...
|
|
virtual const a2dNamedProperty * | FindProperty (const a2dPropertyId *id, a2dPropertyId::Flags flags=a2dPropertyId::flag_none) const |
| Find a dynamic property with given id in the property list. More...
|
|
virtual bool | HasProperty (const a2dPropertyId *id, const wxString &stringvalue=wxEmptyString) const |
| Check if the object has a property with given id and string representation. More...
|
|
virtual void | OnPropertyChanged (const a2dPropertyId *id) |
| This function is called after a property changed. More...
|
|
virtual bool | EditProperties (const a2dPropertyId *id, bool withUndo=true) |
| edit properties of the object More...
|
|
void | TakeOverProperties (a2dObject *from, a2dPropertyIdList *listOfIds) |
| Properties in the id list are taken from the given object, en set to this. More...
|
|
wxURI | GetURI () const |
| quick way to get to PROPID_URI property More...
|
|
void | SetURI (const wxURI &url) |
| quickly set a property PROPID_URI More...
|
|
const a2dNamedPropertyList & | GetPropertyList () const |
| Get the Property List. More...
|
|
bool | HasDynamicProperties () const |
| test if there are dynamic properties in the m_propertylist
|
|
virtual bool | RemoveProperty (const a2dPropertyId *id, bool all=true) |
| This function is called by a2dPropertyId to remove a property from the list. More...
|
|
void | RemoveTemporaryProperties () |
| remove all temporary properties
|
|
virtual bool | AddProperty (a2dNamedProperty *property) |
| This function is called by a2dPropertyId to add a property to the list. More...
|
|
|
enum | CloneOptions {
clone_members = 0x00000001,
clone_properties = 0x00000002,
clone_childs = 0x00000004,
clone_unused = 0x00000008,
clone_setoriginal = 0x00000010,
clone_seteditcopy = 0x00000020,
clone_noReference = 0x00000040,
clone_noCameleonRef = 0x00000080,
clone_toDrag = 0x00000100,
clone_flat = 0x00000000,
clone_deep = clone_members | clone_properties | clone_childs
} |
| options for cloning More...
|
|
typedef a2dAutoZeroPtr< a2dObject > | TAutoZeroPtrListClass |
| this is needed inside the smart pointer template code
|
|
enum | { refcount_nondynamic = 0x76543210
} |
| special refcount value for non-dynamic objects
|
|
Protected Attributes inherited from a2dCommand |
bool | m_canUndo |
| can this command be undone
|
|
bool | m_modifies |
|
const a2dCommandId * | m_commandId |
| can be used to identify the command
|
|
const a2dCommandId * | m_commandTypeId |
| if set can be used to identify groups of commands
|
|
a2dCommandProcessor * | m_cmp |
| allows commands to get to the command processor that submitted the command.
|
|
wxString | m_menuString |
| if set this will be used for menu Undo/Redo labels, else the m_commandId its name is used.
|
|
a2dNamedPropertyList | m_propertylist |
| properties
|
|
int | m_refcount |
| how many references to this object do exist
|
|
bool | m_check: 1 |
| used for linking multiple referenced objects when serializing
|
|
bool | m_release: 1 |
| when set object is treated as being deleted, and wil be deleted in idle time.
|
|
bool | m_recursion_active: 1 |
| this is used as a recursion stopper
|
|
bool | m_pendingDisconnects: 1 |
|
unsigned int | m_iteratorCount |
|
a2dAutoZeroPtr< a2dObject > * | m_autozeroptrlist |
| this is a list of all a2dAutoZeroPtr object pointing to this object
|
|
Definition at line 3814 of file drawing.h.