wxArt2D
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Files | |
file | algos.h [code] |
a2dWalker based algorithms | |
file | booloper.h [code] |
boolean operation on primitives in a a2dDocument. | |
file | camcreate.h [code] |
file | cameleon.h [code] |
special a2dCanvasObject to make a multi view hierachy. | |
file | candefs.h [code] |
defenitions an no more | |
file | canglob.h [code] |
general canvas module declarations and classes | |
file | canimage.h [code] |
file | canmod.h [code] |
all headers of the canvas module | |
file | canobj.h [code] |
The base class for all drawable objects in a a2dCanvasDocument. | |
file | canorderdlg.h [code] |
file | canpin.h [code] |
pins and handles | |
file | canprim.h [code] |
all basic primitives derived from a2dCanvasObject | |
file | canprop.h [code] |
properties specific for a2dCanvasOject | |
file | cansim.h [code] |
simple canvas which takes as view the whole of the scrollable area. While a2dCanvas display and draws only what is visible, this a2dCanvasSim always draws all that will be scrollable. So scrolling is quick. | |
file | cantext.h [code] |
a2dText derived from a2dCanvasObject, holds multiline text | |
file | canvas.h [code] |
a2dCanvas uses a2dCanvasView for displaying a view on a a2dCanvasDocument. | |
file | canwidget.h [code] |
widget like objects like buttons and sliders go here. | |
file | connectgen.h [code] |
Classes for generating connection between pins in canvas objects. | |
file | drawer.h [code] |
the a2dDrawingPart is a a2dView specially designed for displaying parts of a a2dDrawing. It uses a a2dDrawer2D to actually redraw things from the document, by giving that a2dDrawer2D as drawing context to the document, and telling the document to redraw a certain rectangular area. At that last is what this class is for. It optimizes the areas to be redrawn after object in the document were changed. To do that it combines redraw areas to a minimal set of redrawing areas. All the administration for this and the way things will be redrawn is from this view. | |
file | drawing.h [code] |
Contains a2dDrawing Class to hold a drawing. | |
file | edit.h [code] |
editing tool for a2dCanvasObject's | |
file | eval.h [code] |
file | execdlg.h [code] |
file | fontdlg.h [code] |
dialog for choosing fonts | |
file | groupdlg.h [code] |
Definition of class for dialog to set groups for boolean operations. | |
file | hittest.h [code] |
general hittest functions | |
file | identifydlg.h [code] |
Identification Dialog. | |
file | layerdlg.h [code] |
layer dialog for changing layer settings. | |
file | layerinf.h [code] |
layer settings for a a2dCanvasDocument Holds layers settings classes | |
file | mastertool.h [code] |
master tools are tools on top of other tools. | |
file | mastertoolgroups.h [code] |
master tool using tags to groups object | |
file | objlist.h [code] |
list for a2dCanvasObject | |
file | pathsettings.h [code] |
file | polygon.h [code] |
all polygon and polyline a2dCanvasObject are here. | |
file | rectangle.h [code] |
rectangular shapes derived from a2dCanvasObject | |
file | recur.h [code] |
special a2dCanvasObject which are used to create hierarchy different from the standard a2dCanvasObject child list. | |
file | restrict.h [code] |
snapping engine, for snapping while editing a drawing | |
file | route.h [code] |
routing of wires. | |
file | settingsdlg.h [code] |
file | snap.h [code] |
file | strucdlg.h [code] |
for choosing a a2dCanvasObject from a list. | |
file | sttool.h [code] |
stack based tools controller and tools for drawing and editing. | |
file | sttool2.h [code] |
stack based tools for drawing and editing in a faster manner, but with less document feedback. | |
file | sttoolmes.h [code] |
stack based tools for measuring | |
file | styledialg.h [code] |
dialog for defining style on an a2dCanvasObject | |
file | styleprop.h [code] |
style properties that are specific to the canvas modules. | |
file | tooldlg.h [code] |
dialog for choosing a tool | |
file | tools.h [code] |
base classes for tools and controller on top of the tools. | |
file | transdlg.h [code] |
file | vpath.h [code] |
vector path a2dVectorPath derived from a2dCanvasObject | |
file | wire.h [code] |
wire classes for connecting objects. | |
file | xmlpars.h [code] |
a2dIOHandlerCVGIn and a2dIOHandlerCVGOut - XML I/O classes for the CVG format. | |