wxArt2D
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a2dCanvasOHitFlags Struct Reference

a2dCanvasObject hit flags as a structure More...

#include <canobj.h>

Public Attributes

bool m_non: 1
 no events
 
bool m_fill: 1
 only when over filled area of object
 
bool m_stroke: 1
 only when over stroked area of object
 
bool m_fill_non_transparent: 1
 only when non transparent fill
 
bool m_stroke_non_transparent: 1
 only when non transparent stroke
 
bool m_visible: 1
 only when visible
 
bool m_all: 1
 all events
 

Detailed Description

a2dCanvasObject hit flags as a structure

a2dCanvasOHitFlags is used as mask for defining how an object should be hit

Definition at line 172 of file canobj.h.


The documentation for this struct was generated from the following file:
a2dCanvasOHitFlags Struct Reference -- Sun Oct 12 2014 17:04:30 -- Sun Oct 12 2014 -- 1.8.5 -- wxArt2D -- . -- Main Page Reference Documentation