Compiling wxArt2D with CodeBlocks

In progress.

Download latest cmake, wxWidgets, and checkout wxArt2D.

wxWidgets install

The CodeBlocks twiki tells how we can compile wxWidgets from source.

Compile wxWidgest for CodeB

In short:

If your not in a hurry, right away do all other:

Be carefull with the shared versions. Next with the same lines as above goto, and compile the stc library:

In the you will have compiled wxWidget libraries in:

And for shared:

wxArt2D

Open DOS box and set WXWIN variable. Next extend path to cmake binaries. After that start cmake-gui.

set WXWIN=c:\pathToMywxWidgetsForMingw\wxWidgets2.8.10
PATH=c:\pathToCmake\cmake\bin:%PATH%
cmake-gui

After this you see the interface, choode the source directory of wxArt2D, and choode a new build directory. Press configure button, and make sure you set the options:

These are the settinsg for the static, monolithic, debug and non unicode of wxWidgets, which you compiled above. Of course others can