Events handling in a2dObject

m_viewDocument->DisconnectEventAll( this ); m_viewDocument->ConnectEvent( wxEVT_CLOSE_VIEW, this ); {{{ cplusplus

bool a2dObject::ProcessConnectedEvent( wxEvent& event ) {

} void a2dObject::ConnectEvent( wxEventType type, wxEvtHandler* evtObject ) {

} bool a2dObject::DisconnectEvent( wxEventType type, wxEvtHandler* evtObject ) {

} bool a2dObject::DisconnectEventAll( wxEvtHandler* evtObject ) {

}

}}}