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Describe UbuntuInstall here. = get dependencies =

For gtk development install packages:

{{{
sudo apt-get install gnome-core-devel build-essential
}}}

For Opengl you need the Mesa libraries:

{{{
sudo apt-get install mesa-common-dev
}}}

For Glu Library

{{{
sudo apt-get install libglu1-mesa-dev
}}}

For Glut Library

{{{
sudo apt-get install libglut3-dev
}}}

wxArt2D uses cmake for generating makefile, and svn is need to get wxArt2D from the repository.


{{{
sudo apt-get install cmake
sudo apt-get install cmake-qt-gui
sudo apt-get install subversion
sudo apt-get install rapidsvn
}}}

= wxGTK =

First wxWidgets should be installed. Download the latest version of wxGTK.
Read how to install, should come down to something like the next.
Configure compile and install for debug version like this:
{{{
cd wxGTK
cd ..
mkdir buildwxdebug
cd buildwxdebug

../wxGTK/configure --with-gtk --enable-debug --enable-debug_gdb --disable-shared --with-opengl --enable-graphics_ctx

sudo make install

cd contrib
make

sudo make install

}}}
Notice that this is an outside of tree build, so you can easily make a next compile as only release.
And as super user the default install is to /usr/local.

= wxStedit =

Better get it fresh from CVS repository. And rename/copy its setup0.h to setup.h.
{{{
export CVS_RSH=ssh
cvs -z3 -d:pserver:anonymous@wxcode.cvs.sourceforge.net:/cvsroot/wxcode co -P wxCode/components/wxstedit

Copy the setup0.h to setup.h in wxstedit/include/wx/stedit

./configure

make
 
sudo make install

sudo cp /usr/local/include/wx/stedit/setup0.h /usr/local/include/wx/stedit/setup.h

}}}

After install, there is no install of the setup.h but still of setup0.h.
For wxLua make sure you have a setup.h available somehow in your include paths.

= wxLua =
{{{
cvs -z3 -d:pserver:anonymous@wxlua.cvs.sourceforge.net:/cvsroot/wxlua co -P wxLua

./configure

make
 
sudo make install
}}}
= wxArt2D =

In case you want it with wxLua and wxStedit (which are both optional ) you need to set this:
{{{
export WXLUA=/pathToWxLuaSourceDir/wxLua
export WXSTEDIT=/pathToWxSteditSourceDir/wxstedit
}}}

Those paths are used to get to certain scripts which are not installed.
Now first get a fresh copy of wxArt2D, checkout into directory wxArt2D here
{{{

svn co https://wxart2d.svn.sourceforge.net/svnroot/wxart2d/trunk/wxArt2D wxArt2D

cd wxArt2D
cd ..
mkdir buildart2ddeb
cd buildart2ddeb

# one of next two:

ccmake ../wxArt2D

cmake-gui ../wxArt2D


}}}
In the interface type 'c' a few times and 'g' to generate the makefiles.
{{{
make
}}}

get dependencies

For gtk development install packages:

sudo apt-get install gnome-core-devel build-essential

For Opengl you need the Mesa libraries:

sudo apt-get install mesa-common-dev

For Glu Library

sudo apt-get install libglu1-mesa-dev

For Glut Library

sudo apt-get install libglut3-dev

wxArt2D uses cmake for generating makefile, and svn is need to get wxArt2D from the repository.

sudo apt-get install cmake
sudo apt-get install cmake-qt-gui
sudo apt-get install subversion
sudo apt-get install rapidsvn

wxGTK

First wxWidgets should be installed. Download the latest version of wxGTK. Read how to install, should come down to something like the next. Configure compile and install for debug version like this:

cd wxGTK
cd ..
mkdir buildwxdebug
cd buildwxdebug

../wxGTK/configure --with-gtk --enable-debug --enable-debug_gdb --disable-shared --with-opengl --enable-graphics_ctx

sudo make install

cd contrib
make

sudo make install

Notice that this is an outside of tree build, so you can easily make a next compile as only release. And as super user the default install is to /usr/local.

wxStedit

Better get it fresh from CVS repository. And rename/copy its setup0.h to setup.h.

export CVS_RSH=ssh
cvs -z3 -d:pserver:anonymous@wxcode.cvs.sourceforge.net:/cvsroot/wxcode co -P wxCode/components/wxstedit

Copy the setup0.h to setup.h in wxstedit/include/wx/stedit

./configure

make
 
sudo make install

sudo cp /usr/local/include/wx/stedit/setup0.h /usr/local/include/wx/stedit/setup.h

After install, there is no install of the setup.h but still of setup0.h. For wxLua make sure you have a setup.h available somehow in your include paths.

wxLua

cvs -z3 -d:pserver:anonymous@wxlua.cvs.sourceforge.net:/cvsroot/wxlua co -P wxLua

./configure

make
 
sudo make install

wxArt2D

In case you want it with wxLua and wxStedit (which are both optional ) you need to set this:

export WXLUA=/pathToWxLuaSourceDir/wxLua
export WXSTEDIT=/pathToWxSteditSourceDir/wxstedit

Those paths are used to get to certain scripts which are not installed. Now first get a fresh copy of wxArt2D, checkout into directory wxArt2D here

svn co https://wxart2d.svn.sourceforge.net/svnroot/wxart2d/trunk/wxArt2D wxArt2D

cd wxArt2D
cd ..
mkdir buildart2ddeb
cd buildart2ddeb

# one of next two:

ccmake ../wxArt2D

cmake-gui ../wxArt2D

In the interface type 'c' a few times and 'g' to generate the makefiles.

make

wxArt2D: UbuntuInstall (last edited 2023-06-19 13:47:28 by KlaasHolwerda)