Differences between revisions 1 and 3 (spanning 2 versions)
Revision 1 as of 2009-05-20 19:17:15
Size: 30
Comment:
Revision 3 as of 2009-05-20 20:10:48
Size: 1728
Comment:
Deletions are marked like this. Additions are marked like this.
Line 1: Line 1:
Describe UbuntuInstall here. = get dependencies =

I assume you already did an apt-get for gtk development and opnegl development packages.
Also cmake and cvs are needed.

sudo apt-get install cmake
sudo apt-get install cvs



= wxGTK =

First wxWidgets should be installed. Download the latest version of wxGTK.

Next configure compile and install for debug version like this:

cd wxGTK
cd ..
mkdir buildwxdebug
cd buildwxdebug

../configure --with-gtk --enable-debug --enable-debug_gdb --disable-shared --with-opengl

Notice that this is an outside of tree build, so you can easily make a next compile as only release.

Followed by:

make

And as super user install to /usr/local like this:

sudo make install

= wxStedit =

Better get it fresh from CVS repository.

export CVS_RSH=ssh
cvs -z3 -d:pserver:anonymous@wxcode.cvs.sourceforge.net:/cvsroot/wxcode co -P wxstedit

Copy the setup0.h to setup.h

./configure

make
 
sudo make install

After install, there is no install of the setup.h but still of setup0.h.
For wxLua make sure you have a setup.h available somehow in your include paths.

= wxLua =

cvs -z3 -d:pserver:anonymous@wxlua.cvs.sourceforge.net:/cvsroot/wxlua co -P wxLua

./configure

make
 
sudo make install

= wxArt2D =

In case you want it with wxLau and wxStedit (which are both optional ) you need to set this:

export WXLUA=/pathToWxLuaSourceDir/wxLua
export WXSTEDIT=/pathToWxSteditSourceDir/wxstedit

cvs -z3 -d:pserver:anonymous@wxart2d.cvs.sourceforge.net:/cvsroot/wxart2d co -P wxArt2D

cd wxArt2D
cd ..
mkdir buildart2ddeb
cd buildart2ddeb
ccmake ../wxArt2D

In the interface type 'c' a few times and 'g' to generate the makefiles.

make

get dependencies

I assume you already did an apt-get for gtk development and opnegl development packages. Also cmake and cvs are needed.

sudo apt-get install cmake sudo apt-get install cvs

wxGTK

First wxWidgets should be installed. Download the latest version of wxGTK.

Next configure compile and install for debug version like this:

cd wxGTK cd .. mkdir buildwxdebug cd buildwxdebug

../configure --with-gtk --enable-debug --enable-debug_gdb --disable-shared --with-opengl

Notice that this is an outside of tree build, so you can easily make a next compile as only release.

Followed by:

make

And as super user install to /usr/local like this:

sudo make install

wxStedit

Better get it fresh from CVS repository.

export CVS_RSH=ssh cvs -z3 -d:pserver:anonymous@wxcode.cvs.sourceforge.net:/cvsroot/wxcode co -P wxstedit

Copy the setup0.h to setup.h

./configure

make

sudo make install

After install, there is no install of the setup.h but still of setup0.h. For wxLua make sure you have a setup.h available somehow in your include paths.

wxLua

cvs -z3 -d:pserver:anonymous@wxlua.cvs.sourceforge.net:/cvsroot/wxlua co -P wxLua

./configure

make

sudo make install

wxArt2D

In case you want it with wxLau and wxStedit (which are both optional ) you need to set this:

export WXLUA=/pathToWxLuaSourceDir/wxLua export WXSTEDIT=/pathToWxSteditSourceDir/wxstedit

cvs -z3 -d:pserver:anonymous@wxart2d.cvs.sourceforge.net:/cvsroot/wxart2d co -P wxArt2D

cd wxArt2D cd .. mkdir buildart2ddeb cd buildart2ddeb ccmake ../wxArt2D

In the interface type 'c' a few times and 'g' to generate the makefiles.

make

wxArt2D: UbuntuInstall (last edited 2023-06-19 13:47:28 by KlaasHolwerda)