|Deletions are marked like this.||Additions are marked like this.|
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cvs -z3 -d:pserver:email@example.com:/cvsroot/wxcode co -P wxCode/components/wxstedit
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|Copy the setup0.h to setup.h in wxstedit/include/wx/stedit||svn co https://wxcode.svn.sourceforge.net/svnroot/wxcode wxcode
Copy the setup0.h to setup.h in stedit/include/wx/stedit
For gtk development install packages:
sudo apt-get install gnome-core-devel build-essential
For Opengl you need the Mesa libraries:
sudo apt-get install mesa-common-dev
For Glu Library
sudo apt-get install libglu1-mesa-dev
For Glut Library
sudo apt-get install libglut3-dev
wxArt2D uses cmake for generating makefile, and svn is need to get wxArt2D from the repository.
sudo apt-get install cmake sudo apt-get install cmake-qt-gui sudo apt-get install cvs sudo apt-get install subversion sudo apt-get install rapidsvn
First wxWidgets should be installed. Download the latest version of wxGTK. Read how to install, should come down to something like the next. Configure compile and install for debug version like this:
cd wxGTK cd .. mkdir buildwxdebug cd buildwxdebug ../wxGTK/configure --with-gtk --enable-debug --enable-debug_gdb --disable-shared --with-opengl --enable-graphics_ctx sudo make install cd contrib make sudo make install
Notice that this is an outside of tree build, so you can easily make a next compile as only release. And as super user the default install is to /usr/local.
Better get it fresh from CVS repository. And rename/copy its setup0.h to setup.h.
svn co https://wxcode.svn.sourceforge.net/svnroot/wxcode wxcode Copy the setup0.h to setup.h in stedit/include/wx/stedit ./configure make sudo make install sudo cp /usr/local/include/wx/stedit/setup0.h /usr/local/include/wx/stedit/setup.h
After install, there is no install of the setup.h but still of setup0.h. For wxLua make sure you have a setup.h available somehow in your include paths.
cvs -z3 -d:pserver:firstname.lastname@example.org:/cvsroot/wxlua co -P wxLua ./configure make sudo make install
In case you want it with wxLua and wxStedit (which are both optional ) you need to set this:
export WXLUA=/pathToWxLuaSourceDir/wxLua export WXSTEDIT=/pathToWxSteditSourceDir/wxstedit
Those paths are used to get to certain scripts which are not installed. Now first get a fresh copy of wxArt2D, checkout into directory wxArt2D here
svn co https://wxart2d.svn.sourceforge.net/svnroot/wxart2d/trunk/wxArt2D wxArt2D cd wxArt2D cd .. mkdir buildart2ddeb cd buildart2ddeb # one of next two: ccmake ../wxArt2D cmake-gui ../wxArt2D
In the interface type 'c' a few times and 'g' to generate the makefiles.