For gtk development install packages:
sudo apt-get install build-essential libgtk-3-dev libgstreamer0.10-dev
For Opengl you need the Mesa libraries:
sudo apt-get install mesa-common-dev
For Glu Library
sudo apt-get install libglu1-mesa-dev
For Glut Library
sudo apt-get install libglut3-dev
wxArt2D uses cmake for generating makefile, and svn is need to get wxArt2D from the repository.
sudo apt-get install cmake sudo apt-get install cmake-qt-gui sudo apt-get install cvs sudo apt-get install subversion sudo apt-get install rapidsvn
First wxWidgets should be installed. Download the latest version of wxGTK. Read how to install, should come down to something like the next. Configure compile and install for debug version like this:
cd wxGTK cd .. mkdir buildwxdebug cd buildwxdebug ../wxGTK/configure --with-gtk --enable-debug --enable-debug_gdb --disable-shared --enable-graphics_ctx sudo make install cd contrib make sudo make install
Notice that this is an outside of tree build, so you can easily make a next compile as only release. And as super user the default install is to /usr/local.
Better get it fresh from CVS repository. And rename/copy its setup0.h to setup.h.
svn co https://wxcode.svn.sourceforge.net/svnroot/wxcode wxcode Copy the setup0.h to setup.h in stedit/include/wx/stedit ./configure make sudo make install sudo cp /usr/local/include/wx/stedit/setup0.h /usr/local/include/wx/stedit/setup.h
After install, there is no install of the setup.h but still of setup0.h. For wxLua make sure you have a setup.h available somehow in your include paths.
svn checkout svn://svn.code.sf.net/p/wxlua/svn/trunk/wxLua wxLua cmake-gui .
In cmake-gui, choose source and binary to /ThePathTo/wxLua. Set BUILD_SHARED_LIBS to off. Good idea is to set BUILD_VERBOSELY to on. Set BUILD_INSTALL_PREFIX to /usr/local. Set wxWidgets_USE_DEBUG to on.
make sudo make install
In case you want it with wxLua and wxStedit (which are both optional ) you need to set this:
export WXLUA=/pathToWxLuaSourceDir/wxLua export WXSTEDIT=/pathToWxSteditSourceDir/wxstedit
Those paths are used to get to certain scripts which are not installed. Now first get a fresh copy of wxArt2D, checkout into directory wxArt2D here
svn checkout svn://svn.code.sf.net/p/wxart2d/code/trunk/wxArt2D wxArt2D
For the rest follow WxArt2dInstallCmake the Unix way.