get dependencies

For gtk development install packages:

sudo apt-get install gnome-core-devel build-essential

For Opengl you need the Mesa libraries:

sudo apt-get install --install mesa-common-dev

For Glu Library

sudo apt-get install --install libglu1-mesa-dev

For Glut Library

sudo apt-get install --install libglut3-dev

wxArt2D uses cmake for generating makefile, and cvs is need to get wxArt2D from the repository.

sudo apt-get install cmake
sudo apt-get install cvs


First wxWidgets should be installed. Download the latest version of wxGTK. Read how to install, should come down to something like the next. Configure compile and install for debug version like this:

cd wxGTK
cd ..
mkdir buildwxdebug
cd buildwxdebug

../configure --with-gtk --enable-debug --enable-debug_gdb --disable-shared --with-opengl 

sudo make install

cd contrib

sudo make install

Notice that this is an outside of tree build, so you can easily make a next compile as only release.

Followed by:


And as super user install to /usr/local like this:

sudo make install


Better get it fresh from CVS repository.

export CVS_RSH=ssh
cvs -z3 co -P wxstedit

Copy the setup0.h to setup.h


sudo make install

After install, there is no install of the setup.h but still of setup0.h. For wxLua make sure you have a setup.h available somehow in your include paths.


cvs -z3 co -P wxLua


sudo make install


In case you want it with wxLau and wxStedit (which are both optional ) you need to set this:

export WXLUA=/pathToWxLuaSourceDir/wxLua
export WXSTEDIT=/pathToWxSteditSourceDir/wxstedit

cvs -z3 co -P wxArt2D

cd wxArt2D
cd ..
mkdir buildart2ddeb
cd buildart2ddeb
ccmake ../wxArt2D

In the interface type 'c' a few times and 'g' to generate the makefiles.