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wxArt2D
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This is the complete list of members for a2dVertexArray, including all inherited members.
| a2dVertexArray() | a2dVertexArray | |
| a2dVertexArray(const a2dVertexArray &other) | a2dVertexArray | |
| a2dVertexArray(const a2dVertexList &other) (defined in a2dVertexArray) | a2dVertexArray | |
| AddPoint(const a2dPoint2D &point, bool atEnd=true) | a2dVertexArray | |
| AddPoint(double x, double y, bool atEnd=true) | a2dVertexArray | |
| CalcArea() const | a2dVertexArray | |
| Contour(double distance, a2dPATH_END_TYPE pathtype) | a2dVertexArray | |
| ConvertSplinedPolygon(double Aber) const | a2dVertexArray | |
| ConvertSplinedPolyline(double Aber) const | a2dVertexArray | |
| ConvertToLines(double aberation=0) | a2dVertexArray | |
| ConvertToVpath(bool arc, bool closed=false) | a2dVertexArray | |
| GetBbox(const a2dAffineMatrix &lworld=a2dIDENTITY_MATRIX) | a2dVertexArray | |
| GetNextAround(wxUint32 index) const | a2dVertexArray | |
| GetPreviousAround(wxUint32 index) const | a2dVertexArray | |
| GetRedundant(bool polygon, double smallest=0) | a2dVertexArray | |
| HasArcs() const | a2dVertexArray | |
| HitTestPolygon(const a2dPoint2D &ptest, double margin) | a2dVertexArray | |
| HitTestPolyline(const a2dPoint2D &ptest, double margin) | a2dVertexArray | |
| Insert(a2dLineSegment *segment, size_t index) (defined in a2dVertexArray) | a2dVertexArray | |
| Item(wxUint32 index) (defined in a2dVertexArray) | a2dVertexArray | inline |
| Item(wxUint32 index) const (defined in a2dVertexArray) | a2dVertexArray | inline |
| Length() const | a2dVertexArray | |
| operator=(const a2dVertexArray &other) | a2dVertexArray | |
| operator=(const a2dVertexList &other) (defined in a2dVertexArray) | a2dVertexArray | |
| RemoveAt(size_t index) (defined in a2dVertexArray) | a2dVertexArray | |
| RemoveRedundant(bool polygon) | a2dVertexArray | |
| SetPointAdjustArcs(unsigned int n, double x, double y, bool polygon) | a2dVertexArray | |
| SetPointAdjustArcs(a2dLineSegmentPtr seg, double x, double y, bool polygon) | a2dVertexArray | |
| Transform(const a2dAffineMatrix &world) | a2dVertexArray | |
| ~a2dVertexArray() | a2dVertexArray |