wxArt2D
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holds a list of layers numbers More...
#include <canglob.h>
Public Member Functions | |
a2dLayerGroup () | |
constructor | |
bool | InGroup (wxUint16 layer) |
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a2dlist () | |
Default constructor. | |
a2dlist (const a2dlist &other) | |
Copy constructor. | |
~a2dlist () | |
Destructor. | |
a2dlist< wxUint16 >::const_iterator | item (size_t index) const |
a2dlist< wxUint16 >::iterator | item (size_t index) |
a2dlist< wxUint16 > ::reverse_iterator | rerase (typename std::list< wxUint16, std::allocator< wxUint16 > >::reverse_iterator iterr) |
std::list< wxUint16, std::allocator< wxUint16 > >::iterator | GetPreviousAround (typename std::list< wxUint16, std::allocator< wxUint16 > >::iterator iter) |
get the previous node ( –end() if no previous ) | |
std::list< wxUint16, std::allocator< wxUint16 > >::iterator | GetNextAround (typename std::list< wxUint16, std::allocator< wxUint16 > >::iterator iter) |
get the next node ( begin() if no next ) | |
bool a2dLayerGroup::InGroup | ( | wxUint16 | layer | ) |
return true if layer is part of the group if group eqauls wxLAYER_ALL it return true always
Definition at line 65 of file canglob.cpp.