#include <strucdlgdoc.h>
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| a2dCanvasObjectsDocDialog (wxWindow *parent, a2dCanvasDocument *document, bool structOnly=true, bool modal=false, long style=SYMBOL_A2DCANVASOBJECTSDIALOG_STYLE, wxWindowID id=SYMBOL_A2DCANVASOBJECTSDIALOG_IDNAME, const wxString &caption=SYMBOL_A2DCANVASOBJECTSDIALOG_TITLE, const wxPoint &pos=SYMBOL_A2DCANVASOBJECTSDIALOG_POSITION, const wxSize &size=SYMBOL_A2DCANVASOBJECTSDIALOG_SIZE) |
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| a2dCanvasObjectsDocDialog (wxWindow *parent, a2dCanvasObjectList *total, bool modal=false, long style=SYMBOL_A2DCANVASOBJECTSDIALOG_STYLE, wxWindowID id=SYMBOL_A2DCANVASOBJECTSDIALOG_IDNAME, const wxString &caption=SYMBOL_A2DCANVASOBJECTSDIALOG_TITLE, const wxPoint &pos=SYMBOL_A2DCANVASOBJECTSDIALOG_POSITION, const wxSize &size=SYMBOL_A2DCANVASOBJECTSDIALOG_SIZE) |
| | constructor with a specific list of objects
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bool | Create (wxWindow *parent, wxWindowID id=SYMBOL_A2DCANVASOBJECTSDIALOG_IDNAME, const wxString &caption=SYMBOL_A2DCANVASOBJECTSDIALOG_TITLE, const wxPoint &pos=SYMBOL_A2DCANVASOBJECTSDIALOG_POSITION, const wxSize &size=SYMBOL_A2DCANVASOBJECTSDIALOG_SIZE, long style=SYMBOL_A2DCANVASOBJECTSDIALOG_STYLE) |
| | Creation.
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a2dCanvasObject * | GetCanvasObject () |
| | Pointer to object selected.
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void | Init (a2dCanvasObjectList *objects) |
| | take over object to show from objects
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void | Init (a2dCanvasDocument *document) |
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Class a2dCanvasObjectsDocDialog. This class is used to show a dialog containing objects.
Definition at line 39 of file strucdlgdoc.h.
The documentation for this class was generated from the following files:
a2dCanvasObjectsDocDialog Class Reference -- Sun Oct 12 2014 17:04:30 -- Sun Oct 12 2014 -- 1.8.5 -- wxArt2D -- . --