wxArt2D
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defenitions an no more More...
#include "wx/wx.h"
#include "wx/geometry.h"
#include <wx/module.h>
#include "wx/general/gen.h"
#include <wx/artbase/drawer2d.h>
Go to the source code of this file.
Classes | |
class | a2dCanvasOFlags |
a2dCanvasObject flags as a structure More... | |
Macros | |
#define | A2DCANVASDLLEXP |
#define | A2DCANVASDLLEXP_DATA(type) type |
#define | A2DCANVASDLLEXP_CTORFN |
#define | A2DEDITORDLLEXP |
#define | A2DEDITORDLLEXP_DATA(type) type |
#define | A2DEDITORDLLEXP_CTORFN |
#define | wxDEFAULTMAXLAYER 500 |
maximum number of layers allowed | |
#define | wxMAXLAYER a2dHabitat::m_maximumLayers |
Typedefs | |
typedef wxUint64 | a2dCanvasObjectFlagsMask |
mask flags for a2dCanvasObject | |
Enumerations | |
enum | wxLayerNames { wxLAYER_DEFAULT = 0, wxLAYER_ALL = wxDEFAULTMAXLAYER } |
reserved layers More... | |
enum | a2dDocumentRenderStyle { RenderLAYERED = 0x00000001, RenderWIREFRAME = 0x00000002, RenderWIREFRAME_ZERO_WIDTH = 0x00000004, RenderWIREFRAME_INVERT = 0x00000008, RenderWIREFRAME_INVERT_ZERO_WIDTH = 0x00000010, RenderFIX_STYLE = 0x00000020, RenderRectangles = 0x00000040, RenderWIREFRAME_SELECT = 0x00000200, RenderWIREFRAME_SELECT_INVERT = 0x00000400, RenderTOOL_OBJECTS = 0x00001000, RenderTOOL_OBJECTS_STYLED = 0x00002000, RenderTOOL_DECORATIONS = 0x00004000, RenderRectangleTOOL_OBJECTS = 0x00008000, RenderWIREFRAME_HighLight = 0x00010000, RenderLAYERED_All = 0x00020000, RenderWIREFRAME_SELECT2 = 0x00040000, RenderDefault = RenderLAYERED | RenderWIREFRAME_SELECT | RenderWIREFRAME_SELECT2 } |
Define the manner in which a2dCanvasView draws the document to the device. More... | |