wxArt2D
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see a2dCommandProcessorEvent More...
#include <comevt.h>
Public Member Functions | |
a2dPropertyEditEvent (a2dObject *object, a2dNamedPropertyList *properties=NULL) | |
constructor | |
a2dPropertyEditEvent (const a2dPropertyEditEvent &other) | |
constructor | |
virtual wxEvent * | Clone () const |
clone the event | |
a2dNamedPropertyList * | GetPropertyList () |
bool | GetEdited () |
when properties where edited, this must become true | |
void | SetEdited (bool edited) |
set to signal that properties where edited. | |
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a2dEvent (int id=0, wxEventType eventType=wxEVT_NULL) | |
void | SetIntTimeStamp () |
Additional Inherited Members | |
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static long | ms_timestamp = 0 |
initialize timestamp | |
see a2dCommandProcessorEvent see a2dCommandProcessorEvent see a2dCommandProcessorEvent see a2dCommandProcessorEvent see a2dCommandProcessorEvent see a2dPropertyEditEvent sent from a2dObject::EditProperties().
This event is sent, you intercept it and do the editing of the supplied properties there.
Currently the following Id's: