wxArt2D
Todo List
Member a2dCanvas::ClearBackground ()
Remove this method after wxWin 2.6 release.
Member a2dCanvasObject::DoStartEdit (wxUint16 editmode, wxEditStyle editstyle)
edit of bbox ( children or not included )
Member a2dCanvasSim::ClearBackground ()
Remove this method after wxWin 2.6 release.
Member a2dDocument::Revert ()
make a default implementation which does do it ( unless already saved the changes sofar )
Class a2dFontDc
EW: To overcome the non-proportional font scaling on windows, I draw every character myself. This pretty much disables the pango (font) renderer for gtk2. Therefore some non-western languages might not work properly (if they ever did?).
Class a2dFontStroke

EW: Translate the native text encoding / unicode to codepage 850 for a2dFontStroke, since these are 'old' DOS fonts.

Member a2dIOHandlerSVGIn::ParseSvgStyle (a2dCanvasObject *parent)

font-size

font-family

stroke-miterlimit

Member a2dIOHandlerSVGOut::DoSave (const a2dCanvasObject *object, int layer)
Multiline text (tspan)
Class a2dRestrictionEngineOld
Implement angle snapping for lines with length snapping or snapping of the endpoints to vertical or horizontal grodlines.
Class a2dTextPropDlg

EW: Font scaling in the selection dialog. Now it is always scaled to fit in the window, but how to handle font sizes (eg. 0.000001 to 100000) in a consistent way? Maybe do the scaling in magnitudes of 10?

Member a2dTextPropDlg::OnChangeFont ()
alignment
Todo List -- Sun Oct 12 2014 17:04:27 -- Sun Oct 12 2014 -- 1.8.5 -- wxArt2D -- . -- Main Page Reference Documentation