#include "wx/wx.h"
#include "wx/artbase/afmatrix.h"
#include "wx/geometry.h"
#include "wx/artbase/bbox.h"
#include "wx/canvas/canobj.h"
#include "wx/canvas/canprim.h"
#include "wx/canvas/polygon.h"


Go to the source code of this file.
Classes | |
| class | a2dRouteData |
| Class for rerouting wires. More... | |
| struct | a2dRouteData::RoutePoint |
| the data structure holding the per point information More... | |
| struct | a2dRouteData::BorderPoint |
| An entry in the border queue. More... | |
| class | a2dRouteData::BorderQueue |
| This is a priority queue for border points. More... | |
| struct | a2dRouteData::BorderQueue::AllocBlock |
| Memory allocation block. More... | |
| class | a2dWirePolylineL |
| a2dWirePolylineL is a polyline that adjusts itself when the objects it connects move More... | |
| class | a2dWireEnd |
| Temporary object used in editing connected objects. More... | |
Classes for auto (re)routing wires (a2dWirePolylineL) are here.
Copyright: 2003-2004 (c) Michael Sögtrop
Licence: wxWidgets Licence
RCS-ID:
Definition in file wire.h.