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| a2dCommand_GroupAB (a2dCanvasObject *parent, const Args &args=Args()) |
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Public Member Functions inherited from a2dCommand |
| | a2dCommand (bool canUndo=false, const a2dCommandId &commandId=sm_noCommandId, const a2dCommandId &commandTypeId=sm_noCommandTypeId, const wxString &menuString=wxEmptyString) |
| | constructor More...
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| ~a2dCommand (void) |
| | destructor
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a2dCommand * | TClone (CloneOptions options=clone_deep, a2dRefMap *refs=NULL) |
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| virtual wxString | GetName () const |
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| const a2dCommandId * | GetCommandId () |
| | a specific id for this command. More...
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const a2dCommandId * | GetCommandTypeId () |
| | used to identify groups of simular commands
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| virtual a2dCommand * | CloneAndBind (a2dObject *object) |
| | Copy and instantiate the command. More...
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virtual bool | PreDo () |
| | Override this to perform a dependency action before command is done.
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virtual bool | PostDo () |
| | Override this to perform a dependency action after command is done.
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virtual bool | CanUndo () const |
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| virtual bool | Redo () |
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| bool | Modifies () |
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void | SetCommandProcessor (a2dCommandProcessor *cmp) |
| | set when submitting this command via a2dCommandProcessor
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a2dCommandProcessor * | GetCommandProcessor () |
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| virtual bool | ClearAfterCurrentCommand (a2dCommand *current) |
| | Hierarchically clear all commands after current command. More...
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virtual class a2dCommandGroup * | IsCommandGroup () |
| | This is like a wxDynamicCast, but much faster.
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virtual a2dCommand * | FindPrevious (a2dCommand *current) const |
| | Find the previous command of the given command.
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virtual a2dCommand * | FindNext (a2dCommand *current) const |
| | Find the next command of the given command.
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virtual bool | Remove (a2dCommand *command) |
| | Remove the given command.
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virtual bool | ContainsCommand (a2dCommand *command) |
| | return true if this command/group are nested group contains the given command
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virtual void | DistributeEvent (wxEventType eventType) |
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virtual bool | ProcessEvent (wxEvent &event) |
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bool | SearchDynamicEventTable (wxEvent &event) |
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void | Connect (int winid, int lastId, int eventType, wxObjectEventFunction func, wxObject *userData=(wxObject *) NULL, wxEvtHandler *eventSink=(wxEvtHandler *) NULL) |
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bool | Disconnect (int winid, int lastId, wxEventType eventType, wxObjectEventFunction func=NULL, wxObject *userData=(wxObject *) NULL, wxEvtHandler *eventSink=(wxEvtHandler *) NULL) |
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| void | ProcessConnectedEvent (wxEvent &event) |
| | wxCHECK_VERSION(2,9,0) More...
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| void | ConnectEvent (wxEventType type, wxEvtHandler *eventSink) |
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| bool | DisconnectEvent (wxEventType type, wxEvtHandler *eventSink) |
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| bool | DisconnectEventAll (wxEvtHandler *eventSink) |
| | Remove all dynamic events in classA, going to classB (eventSink) More...
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| a2dObject () |
| | constructor
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virtual | ~a2dObject () |
| | destructor
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void | operator= (const a2dObject &other) |
| | assignment operator
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| int | GetOwnedBy () |
| | like it to be protected, but this does not work with wxList macros More...
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| virtual a2dObject * | SetNonDynamic () |
| | Call to mark this object as non-dynamic (static/local/auto) More...
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| void | CheckReferences () |
| | Check zero reference count and delete if count is 0. More...
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a2dObject * | Clone (CloneOptions options, a2dRefMap *refs=NULL) const |
| | create an exact copy of this property
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| a2dObject (const a2dObject &other, CloneOptions options, a2dRefMap *refs) |
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| virtual void | SetName (const wxString &name) |
| | Creates the a2dStringProperty PROPID_Name. More...
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virtual bool | IsTemporary_DontSave () const |
| | Check if this is a temporary object, which should not be saved.
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| void | SaveAsDocument (a2dIOHandlerXmlSerOut &out) |
| | Save this object and all below as an XML document. More...
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| virtual void | Save (wxObject *parent, a2dIOHandlerXmlSerOut &out, a2dObjectList *towrite) |
| | write all needed to an XML type of file called the CVG format More...
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| void | LoadFromDocument (a2dIOHandlerXmlSerIn &parser) |
| | Load this object and all below from an XML document. More...
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| virtual void | Load (wxObject *parent, a2dIOHandlerXmlSerIn &parser) |
| | load object from CVG file More...
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| wxInt64 | GetUniqueSerializationId () const |
| | return a unique id for this object More...
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| virtual bool | AlwaysWriteSerializationId () const |
| | If true, always write an id. More...
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| virtual bool | LinkReference (a2dObject *other) |
| | link a reference in the object to the given value More...
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| virtual void | ResolveInform () |
| | inform an object that reference resolution was done More...
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void | Walker (wxObject *parent, a2dWalkerIOHandler &handler) |
| | This is used to recursively walk through an object tree.
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| void | SetCheck (bool check) |
| | general flag use at will. More...
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bool | GetCheck () const |
| | general flag use at will.
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| void | SetRelease (bool value) |
| | set release flag More...
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| bool | GetRelease () const |
| | get release flag More...
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| a2dAutoZeroPtr< a2dObject > ** | GetAutoZeroPtrList () |
| | return the list head pointer for autozero pointers to this object More...
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| DECLARE_PROPERTIES () |
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| a2dNamedProperty * | GetProperty (const a2dPropertyId *propertyId, a2dPropertyId::Flags flags=a2dPropertyId::flag_none) const |
| | get property on this object More...
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| void | SetProperty (a2dNamedProperty *propertyHolder, a2dPropertyId::SetFlags flags=a2dPropertyId::set_none) |
| | Set the property to the this object. More...
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| void | SetProperty (const a2dNamedProperty &propertyHolder, a2dPropertyId::SetFlags flags=a2dPropertyId::set_none) |
| | Set the property to the this object and if enabled, to all childs and object members. More...
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| virtual a2dNamedProperty * | FindProperty (const a2dPropertyId *id, a2dPropertyId::Flags flags=a2dPropertyId::flag_none) |
| | Find a dynamic property with given id in the property list. More...
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| virtual const a2dNamedProperty * | FindProperty (const a2dPropertyId *id, a2dPropertyId::Flags flags=a2dPropertyId::flag_none) const |
| | Find a dynamic property with given id in the property list. More...
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| virtual bool | HasProperty (const a2dPropertyId *id, const wxString &stringvalue=wxEmptyString) const |
| | Check if the object has a property with given id and string representation. More...
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| virtual void | OnPropertyChanged (const a2dPropertyId *id) |
| | This function is called after a property changed. More...
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| virtual bool | EditProperties (const a2dPropertyId *id, bool withUndo=true) |
| | edit properties of the object More...
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| void | TakeOverProperties (a2dObject *from, a2dPropertyIdList *listOfIds) |
| | Properties in the id list are taken from the given object, en set to this. More...
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| wxURI | GetURI () const |
| | quick way to get to PROPID_URI property More...
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| void | SetURI (const wxURI &url) |
| | quickly set a property PROPID_URI More...
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| const a2dNamedPropertyList & | GetPropertyList () const |
| | Get the Property List. More...
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bool | HasDynamicProperties () const |
| | test if there are dynamic properties in the m_propertylist
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| virtual bool | RemoveProperty (const a2dPropertyId *id, bool all=true) |
| | This function is called by a2dPropertyId to remove a property from the list. More...
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void | RemoveTemporaryProperties () |
| | remove all temporary properties
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| virtual bool | AddProperty (a2dNamedProperty *property) |
| | This function is called by a2dPropertyId to add a property to the list. More...
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command on selected objects
Definition at line 2589 of file drawing.h.