wxArt2D
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Input driver for GDSII files. More...
#include <gdsio.h>
Public Member Functions | |
bool | LinkReferences () |
virtual bool | CanLoad (a2dDocumentInputStream &stream, const wxObject *obj=NULL, wxClassInfo *docClassInfo=NULL) |
Should return true if the handler can read from the stream. More... | |
virtual bool | Load (a2dDocumentInputStream &stream, wxObject *doc) |
override to read the stream and store (part of) the contents in to a specific a2dDocument or othere object. More... | |
virtual void | InitializeLoad () |
Inits the handler for reading. | |
virtual void | ResetLoad () |
Reset the handler after loading. | |
void | SetFontType (a2dFontType fontType) |
void | SetReadAsCameleon (bool asCameleons) |
bool | GetReadAsCameleon () |
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a2dIOHandlerStrIn (wxMBConv &conv=wxConvUTF8) | |
constructor | |
~a2dIOHandlerStrIn () | |
destructor | |
wxClassInfo * | GetDocumentClassInfo () const |
class info for the (document) class this handler reads data into. | |
void | SetDocumentClassInfo (wxClassInfo *docClassInfo) |
class info for the (document) class this handler reads data into. | |
void | SetFileName (const wxFileName &filename) |
const wxFileName & | GetFileName () const |
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a2dIOHandler () | |
constructor | |
~a2dIOHandler () | |
destructor | |
virtual wxObject * | CreateObject (const wxString &symbolicName) |
Creates an specific object by name. More... | |
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a2dRefMap () | |
constructor | |
~a2dRefMap () | |
destructor | |
virtual void | Initialize () |
initialize mapping tables | |
a2dHashMapIntToObject & | GetObjectHashMap () |
This is used to find multiple referenced objects by id. | |
a2dHashMapCreateObject & | GetObjectCreateHashMap () |
has to map symbolic names to real classnames. | |
a2dResolveIdList & | GetResolveIdList () |
list of not resolved objects | |
bool | ResolveOrAdd (a2dSmrtPtr< a2dObject > *storedHere, const wxString &id=wxT("")) |
try to resolve the object that is in storedHere when it is a reference. More... | |
bool | ResolveOrAdd (a2dAutoZeroPtr< a2dObject > *storedHere, const wxString &id=wxT("")) |
try to resolve the object that is in storedHere when it is a reference. | |
bool | ResolveOrAddLink (a2dObject *obj, const wxString &id=wxT("")) |
try to resolve an object referenced by obj using the LinkReference function | |
void | ResolveInform (a2dObject *obj) |
call the objects LinkReference function (ptr=0) to inform it that links are done | |
void | SetLastObjectLoadedId (const wxString &lastid) |
set by RefObject when finding a reference id during loading. | |
virtual bool | LinkReferences (bool ignoreNonResolved=false) |
link references to their destination More... | |
bool | RemoveReference (const wxString &idToRemove) |
remove given reference if from reference map. | |
a2dError | GetLastError () const |
get last error encountered | |
void | SetLastError (a2dError error) |
set last error encountered | |
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virtual bool | ProcessEvent (wxEvent &event) |
bool | SearchDynamicEventTable (wxEvent &event) |
void | Connect (int winid, int lastId, int eventType, wxObjectEventFunction func, wxObject *userData=(wxObject *) NULL, wxEvtHandler *eventSink=(wxEvtHandler *) NULL) |
bool | Disconnect (int winid, int lastId, wxEventType eventType, wxObjectEventFunction func=NULL, wxObject *userData=(wxObject *) NULL, wxEvtHandler *eventSink=(wxEvtHandler *) NULL) |
void | ProcessConnectedEvent (wxEvent &event) |
wxCHECK_VERSION(2,9,0) More... | |
void | ConnectEvent (wxEventType type, wxEvtHandler *eventSink) |
bool | DisconnectEvent (wxEventType type, wxEvtHandler *eventSink) |
bool | DisconnectEventAll (wxEvtHandler *eventSink) |
Remove all dynamic events in classA, going to classB (eventSink) More... | |
a2dObject () | |
constructor | |
virtual | ~a2dObject () |
destructor | |
void | operator= (const a2dObject &other) |
assignment operator | |
int | GetOwnedBy () |
like it to be protected, but this does not work with wxList macros More... | |
virtual a2dObject * | SetNonDynamic () |
Call to mark this object as non-dynamic (static/local/auto) More... | |
void | CheckReferences () |
Check zero reference count and delete if count is 0. More... | |
a2dObject * | Clone (CloneOptions options, a2dRefMap *refs=NULL) const |
create an exact copy of this property | |
a2dObject (const a2dObject &other, CloneOptions options, a2dRefMap *refs) | |
virtual wxString | GetName () const |
Returns the name of this object, if no name is given the internal id will be returned. More... | |
virtual void | SetName (const wxString &name) |
Creates the a2dStringProperty PROPID_Name. More... | |
virtual bool | IsTemporary_DontSave () const |
Check if this is a temporary object, which should not be saved. | |
void | SaveAsDocument (a2dIOHandlerXmlSerOut &out) |
Save this object and all below as an XML document. More... | |
virtual void | Save (wxObject *parent, a2dIOHandlerXmlSerOut &out, a2dObjectList *towrite) |
write all needed to an XML type of file called the CVG format More... | |
void | LoadFromDocument (a2dIOHandlerXmlSerIn &parser) |
Load this object and all below from an XML document. More... | |
virtual void | Load (wxObject *parent, a2dIOHandlerXmlSerIn &parser) |
load object from CVG file More... | |
wxInt64 | GetUniqueSerializationId () const |
return a unique id for this object More... | |
virtual bool | AlwaysWriteSerializationId () const |
If true, always write an id. More... | |
virtual bool | LinkReference (a2dObject *other) |
link a reference in the object to the given value More... | |
virtual void | ResolveInform () |
inform an object that reference resolution was done More... | |
void | Walker (wxObject *parent, a2dWalkerIOHandler &handler) |
This is used to recursively walk through an object tree. | |
void | SetCheck (bool check) |
general flag use at will. More... | |
bool | GetCheck () const |
general flag use at will. | |
void | SetRelease (bool value) |
set release flag More... | |
bool | GetRelease () const |
get release flag More... | |
a2dAutoZeroPtr< a2dObject > ** | GetAutoZeroPtrList () |
return the list head pointer for autozero pointers to this object More... | |
DECLARE_PROPERTIES () | |
a2dNamedProperty * | GetProperty (const a2dPropertyId *propertyId, a2dPropertyId::Flags flags=a2dPropertyId::flag_none) const |
get property on this object More... | |
void | SetProperty (a2dNamedProperty *propertyHolder, a2dPropertyId::SetFlags flags=a2dPropertyId::set_none) |
Set the property to the this object. More... | |
void | SetProperty (const a2dNamedProperty &propertyHolder, a2dPropertyId::SetFlags flags=a2dPropertyId::set_none) |
Set the property to the this object and if enabled, to all childs and object members. More... | |
virtual a2dNamedProperty * | FindProperty (const a2dPropertyId *id, a2dPropertyId::Flags flags=a2dPropertyId::flag_none) |
Find a dynamic property with given id in the property list. More... | |
virtual const a2dNamedProperty * | FindProperty (const a2dPropertyId *id, a2dPropertyId::Flags flags=a2dPropertyId::flag_none) const |
Find a dynamic property with given id in the property list. More... | |
virtual bool | HasProperty (const a2dPropertyId *id, const wxString &stringvalue=wxEmptyString) const |
Check if the object has a property with given id and string representation. More... | |
virtual void | OnPropertyChanged (const a2dPropertyId *id) |
This function is called after a property changed. More... | |
virtual bool | EditProperties (const a2dPropertyId *id, bool withUndo=true) |
edit properties of the object More... | |
void | TakeOverProperties (a2dObject *from, a2dPropertyIdList *listOfIds) |
Properties in the id list are taken from the given object, en set to this. More... | |
wxURI | GetURI () const |
quick way to get to PROPID_URI property More... | |
void | SetURI (const wxURI &url) |
quickly set a property PROPID_URI More... | |
const a2dNamedPropertyList & | GetPropertyList () const |
Get the Property List. More... | |
bool | HasDynamicProperties () const |
test if there are dynamic properties in the m_propertylist | |
virtual bool | RemoveProperty (const a2dPropertyId *id, bool all=true) |
This function is called by a2dPropertyId to remove a property from the list. More... | |
void | RemoveTemporaryProperties () |
remove all temporary properties | |
virtual bool | AddProperty (a2dNamedProperty *property) |
This function is called by a2dPropertyId to add a property to the list. More... | |
Protected Member Functions | |
void | SetDataTypeProperty (a2dCanvasObject *toobject, wxUint16 type) |
unsigned int | ReadUnsignedInt () |
int | ReadInt () |
long | ReadLong () |
float | ReadFloat () |
double | ReadDouble () |
void | gds2double (unsigned char fb[]) |
convert a gdsii real to a machine real More... | |
void | ReadGdsII () |
bool | ReadBgnlib () |
bool | ReadProperty () |
bool | ReadBoundary (a2dCanvasObject *parent) |
bool | ReadPath (a2dCanvasObject *parent) |
bool | ReadText (a2dCanvasObject *parent) |
bool | ReadStructureReference (a2dCanvasObject *parent) |
bool | ReadStructureCameleonReference (a2dCanvasObject *parent) |
bool | ReadArrayReference (a2dCanvasObject *parent) |
bool | ReadNode (a2dCanvasObject *parent) |
bool | ReadBox (a2dCanvasObject *parent) |
bool | ReadElflags (a2dCanvasObject *object) |
bool | ReadGdsHeader () |
bool | ReadLayer (a2dCanvasObject *object) |
bool | ReadLayer (int &layer) |
bool | ReadLibraryName () |
bool | ReadLibrarySettings () |
bool | Read (a2dPoint2D &_Point) |
bool | ReadStrans (Strans &_Strans) |
bool | ReadStructure (a2dCanvasObject *parent) |
bool | ReadCameleonStructure (a2dCanvasObject *parent) |
bool | ReadElement (a2dCanvasObject *parent) |
bool | ReadTextBody () |
bool | Read (a2dVertexList *segments) |
bool | Read (a2dPolygonL *polygon) |
bool | ReadHeader (int type) |
void | SkipData () |
skip the date of the last read record | |
void | ReadString (wxString &a_string) |
read string data for Text element, structure names etc. | |
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void | SetMode (wxEOL mode=wxEOL_NATIVE) |
define the line end mode for textual files | |
wxEOL | GetMode () |
get line end mode for textual files | |
char | Peek () |
char | GetC () |
a2dIOHandlerStrIn & | SeekI (wxFileOffset pos) |
set stream at a position | |
bool | Eof () const |
bool | IsOk () const |
size_t | Read (char *buffer, size_t size) |
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virtual bool | DoIgnoreIfNotMember (const a2dPropertyId *id) const |
used to decide if a property shall be ignored, if it is not a member More... | |
virtual void | DoWalker (wxObject *parent, a2dWalkerIOHandler &handler) |
iterate over this object and its children More... | |
Protected Attributes | |
bool | m_back |
last read record is stored | |
TWO_G_BYTE_UNSIGNED_INTEGER | m_recordsize |
size of the last read record | |
G_BYTE | m_recordtype |
recordtype of last read record | |
G_BYTE | m_datatype |
the type of the data in the last read record | |
std::vector< int > | m_mapping |
mapping of GDSII layers to internal layers | |
a2dCanvasDocument * | m_doc |
the document to store/load the data found into | |
double | m_userunits_out |
int | m_objectFlags |
a2dFontType | m_fontType |
wxString | m_strucname |
structure that is being read at the moment | |
int | m_refMaxx |
int | m_dx |
int | m_dy |
bool | m_asCameleons |
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wxFileName | m_filename |
wxMBConv & | m_conv |
unicode conversion | |
a2dDocumentInputStream * | m_streami |
file or other string stream containing the format to parse. | |
wxClassInfo * | m_docClassInfo |
Run-time class information that allows document instances to be constructed dynamically. | |
wxEOL | m_mode |
end of line mode | |
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a2dHashMapIntToObject | m_objecthashmap |
This is used to find multiple referenced objects by id. | |
a2dHashMapCreateObject | m_objectCreate |
This is used to find a classname using a symbolic name. | |
a2dResolveIdList | m_toResolve |
refernces to object which have not bin resolved yet ( e.g not read yet, but already referenced ) | |
wxString | m_lastObjectId |
a2dError | m_lastError |
set to last error found when parsing | |
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a2dNamedPropertyList | m_propertylist |
properties | |
int | m_refcount |
how many references to this object do exist | |
bool | m_check: 1 |
used for linking multiple referenced objects when serializing | |
bool | m_release: 1 |
when set object is treated as being deleted, and wil be deleted in idle time. | |
bool | m_recursion_active: 1 |
this is used as a recursion stopper | |
bool | m_pendingDisconnects: 1 |
unsigned int | m_iteratorCount |
a2dAutoZeroPtr< a2dObject > * | m_autozeroptrlist |
this is a list of all a2dAutoZeroPtr object pointing to this object | |
Additional Inherited Members | |
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enum | CloneOptions { clone_members = 0x00000001, clone_properties = 0x00000002, clone_childs = 0x00000004, clone_unused = 0x00000008, clone_setoriginal = 0x00000010, clone_seteditcopy = 0x00000020, clone_noReference = 0x00000040, clone_noCameleonRef = 0x00000080, clone_toDrag = 0x00000100, clone_flat = 0x00000000, clone_deep = clone_members | clone_properties | clone_childs } |
options for cloning More... | |
typedef a2dAutoZeroPtr< a2dObject > | TAutoZeroPtrListClass |
this is needed inside the smart pointer template code | |
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static a2dPropertyIdBool * | PROPID_Check = NULL |
used for linking multiple referenced objects when serializing | |
static a2dPropertyIdUri * | PROPID_URI = NULL |
attach an URL to the object | |
static a2dPropertyIdString * | PROPID_Name = NULL |
Name property, to return name of this object. | |
static a2dPropertyIdVoidPtr * | PROPID_autozeroptrlist = NULL |
static const a2dSignal | sm_Edit_properties = wxNewId() |
edit properties event, see EditProperties() | |
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enum | { refcount_nondynamic = 0x76543210 } |
special refcount value for non-dynamic objects | |
Input driver for GDSII files.
Every record in the GDSII file is read/mapped into the right internal structure The GDSII file is parsed according to the BNF of the GDSII format. Info on the different record types that are read can be found in the GDSII format manual All basic data types are read using a specialized function that now how those types are stored in GDSII. For layers settings this handler checks for a file with the same name as the document that is loaded, but with extension ".cvg", if it does exist it will be used to read layers (in CVG format).
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virtual |
Should return true if the handler can read from the stream.
A typical implementation is to read the first part of the file, to see if the contents is right for this handler. Then it resets the file pointer to the beginning again.
In general a handler is written with a certain type of document in mind, since that is where the information will be stored. The document view framework, uses document templates to get to input handlers. The last 2 parameters can be checked if set. Use SetDocumentClassInfo() to set the right classinfo, in case of a derived document object, which still can be read with the this handler. Like:
stream | the open stream which its header can be tested |
obj | to check and load the data into, needs to be casted to the right one internal. |
docClassInfo | to check if the inout handler is indeed able to read document of m_docClassInfo. |
Implements a2dIOHandlerStrIn.
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protected |
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virtual |
override to read the stream and store (part of) the contents in to a specific a2dDocument or othere object.
Understand that a a2dDocument itself is useless for storing data, so it needs to be casted internal.
stream | the open stream to load from |
obj | to load the data into, needs to be casted to the right one internal. |
Implements a2dIOHandlerStrIn.
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protected |