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wxArt2D
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Output driver for GDSII files. More...
#include <gdsio.h>


Public Member Functions | |
| bool | CanSave (const wxObject *obj=NULL) |
| Should return true if the handler can write this document to a stream. More... | |
| virtual bool | Save (a2dDocumentOutputStream &stream, const wxObject *doc) |
| Override to write to the stream and store (part of) of the document contents in the stream. More... | |
| virtual void | InitializeSave () |
| Inits the handler for writing. | |
| virtual void | ResetSave () |
| Reset the object after saving. | |
| void | SetReadAsCameleon (bool asCameleons) |
| bool | GetReadAsCameleon () |
| void | SetSaveTextAsVpath (bool textAsPath) |
| if set text will be converted to a vectorpath, and as polygons and polylines. | |
| bool | GetSaveTextAsVpath () |
| /see SetSaveTextAsVpath() | |
| void | SetFromViewAsTop (bool fromViewAsTop) |
| if set, the current view its ShowObject will be saved top down. | |
| bool | GetFromViewAsTop () |
| /see SetFromViewAsTop() | |
Public Member Functions inherited from a2dIOHandlerStrOut | |
| a2dIOHandlerStrOut (wxMBConv &conv=wxConvUTF8) | |
| constructor | |
| ~a2dIOHandlerStrOut () | |
| destructor | |
| void | SetFileName (const wxFileName &filename) |
| const wxFileName & | GetFileName () const |
Public Member Functions inherited from a2dIOHandler | |
| a2dIOHandler () | |
| constructor | |
| ~a2dIOHandler () | |
| destructor | |
| virtual wxObject * | CreateObject (const wxString &symbolicName) |
| Creates an specific object by name. More... | |
Public Member Functions inherited from a2dRefMap | |
| a2dRefMap () | |
| constructor | |
| ~a2dRefMap () | |
| destructor | |
| virtual void | Initialize () |
| initialize mapping tables | |
| a2dHashMapIntToObject & | GetObjectHashMap () |
| This is used to find multiple referenced objects by id. | |
| a2dHashMapCreateObject & | GetObjectCreateHashMap () |
| has to map symbolic names to real classnames. | |
| a2dResolveIdList & | GetResolveIdList () |
| list of not resolved objects | |
| bool | ResolveOrAdd (a2dSmrtPtr< a2dObject > *storedHere, const wxString &id=wxT("")) |
| try to resolve the object that is in storedHere when it is a reference. More... | |
| bool | ResolveOrAdd (a2dAutoZeroPtr< a2dObject > *storedHere, const wxString &id=wxT("")) |
| try to resolve the object that is in storedHere when it is a reference. | |
| bool | ResolveOrAddLink (a2dObject *obj, const wxString &id=wxT("")) |
| try to resolve an object referenced by obj using the LinkReference function | |
| void | ResolveInform (a2dObject *obj) |
| call the objects LinkReference function (ptr=0) to inform it that links are done | |
| void | SetLastObjectLoadedId (const wxString &lastid) |
| set by RefObject when finding a reference id during loading. | |
| virtual bool | LinkReferences (bool ignoreNonResolved=false) |
| link references to their destination More... | |
| bool | RemoveReference (const wxString &idToRemove) |
| remove given reference if from reference map. | |
| a2dError | GetLastError () const |
| get last error encountered | |
| void | SetLastError (a2dError error) |
| set last error encountered | |
Public Member Functions inherited from a2dObject | |
| virtual bool | ProcessEvent (wxEvent &event) |
| bool | SearchDynamicEventTable (wxEvent &event) |
| void | Connect (int winid, int lastId, int eventType, wxObjectEventFunction func, wxObject *userData=(wxObject *) NULL, wxEvtHandler *eventSink=(wxEvtHandler *) NULL) |
| bool | Disconnect (int winid, int lastId, wxEventType eventType, wxObjectEventFunction func=NULL, wxObject *userData=(wxObject *) NULL, wxEvtHandler *eventSink=(wxEvtHandler *) NULL) |
| void | ProcessConnectedEvent (wxEvent &event) |
| wxCHECK_VERSION(2,9,0) More... | |
| void | ConnectEvent (wxEventType type, wxEvtHandler *eventSink) |
| bool | DisconnectEvent (wxEventType type, wxEvtHandler *eventSink) |
| bool | DisconnectEventAll (wxEvtHandler *eventSink) |
| Remove all dynamic events in classA, going to classB (eventSink) More... | |
| a2dObject () | |
| constructor | |
| virtual | ~a2dObject () |
| destructor | |
| void | operator= (const a2dObject &other) |
| assignment operator | |
| int | GetOwnedBy () |
| like it to be protected, but this does not work with wxList macros More... | |
| virtual a2dObject * | SetNonDynamic () |
| Call to mark this object as non-dynamic (static/local/auto) More... | |
| void | CheckReferences () |
| Check zero reference count and delete if count is 0. More... | |
| a2dObject * | Clone (CloneOptions options, a2dRefMap *refs=NULL) const |
| create an exact copy of this property | |
| a2dObject (const a2dObject &other, CloneOptions options, a2dRefMap *refs) | |
| virtual wxString | GetName () const |
| Returns the name of this object, if no name is given the internal id will be returned. More... | |
| virtual void | SetName (const wxString &name) |
| Creates the a2dStringProperty PROPID_Name. More... | |
| virtual bool | IsTemporary_DontSave () const |
| Check if this is a temporary object, which should not be saved. | |
| void | SaveAsDocument (a2dIOHandlerXmlSerOut &out) |
| Save this object and all below as an XML document. More... | |
| virtual void | Save (wxObject *parent, a2dIOHandlerXmlSerOut &out, a2dObjectList *towrite) |
| write all needed to an XML type of file called the CVG format More... | |
| void | LoadFromDocument (a2dIOHandlerXmlSerIn &parser) |
| Load this object and all below from an XML document. More... | |
| virtual void | Load (wxObject *parent, a2dIOHandlerXmlSerIn &parser) |
| load object from CVG file More... | |
| wxInt64 | GetUniqueSerializationId () const |
| return a unique id for this object More... | |
| virtual bool | AlwaysWriteSerializationId () const |
| If true, always write an id. More... | |
| virtual bool | LinkReference (a2dObject *other) |
| link a reference in the object to the given value More... | |
| virtual void | ResolveInform () |
| inform an object that reference resolution was done More... | |
| void | Walker (wxObject *parent, a2dWalkerIOHandler &handler) |
| This is used to recursively walk through an object tree. | |
| void | SetCheck (bool check) |
| general flag use at will. More... | |
| bool | GetCheck () const |
| general flag use at will. | |
| void | SetRelease (bool value) |
| set release flag More... | |
| bool | GetRelease () const |
| get release flag More... | |
| a2dAutoZeroPtr< a2dObject > ** | GetAutoZeroPtrList () |
| return the list head pointer for autozero pointers to this object More... | |
| DECLARE_PROPERTIES () | |
| a2dNamedProperty * | GetProperty (const a2dPropertyId *propertyId, a2dPropertyId::Flags flags=a2dPropertyId::flag_none) const |
| get property on this object More... | |
| void | SetProperty (a2dNamedProperty *propertyHolder, a2dPropertyId::SetFlags flags=a2dPropertyId::set_none) |
| Set the property to the this object. More... | |
| void | SetProperty (const a2dNamedProperty &propertyHolder, a2dPropertyId::SetFlags flags=a2dPropertyId::set_none) |
| Set the property to the this object and if enabled, to all childs and object members. More... | |
| virtual a2dNamedProperty * | FindProperty (const a2dPropertyId *id, a2dPropertyId::Flags flags=a2dPropertyId::flag_none) |
| Find a dynamic property with given id in the property list. More... | |
| virtual const a2dNamedProperty * | FindProperty (const a2dPropertyId *id, a2dPropertyId::Flags flags=a2dPropertyId::flag_none) const |
| Find a dynamic property with given id in the property list. More... | |
| virtual bool | HasProperty (const a2dPropertyId *id, const wxString &stringvalue=wxEmptyString) const |
| Check if the object has a property with given id and string representation. More... | |
| virtual void | OnPropertyChanged (const a2dPropertyId *id) |
| This function is called after a property changed. More... | |
| virtual bool | EditProperties (const a2dPropertyId *id, bool withUndo=true) |
| edit properties of the object More... | |
| void | TakeOverProperties (a2dObject *from, a2dPropertyIdList *listOfIds) |
| Properties in the id list are taken from the given object, en set to this. More... | |
| wxURI | GetURI () const |
| quick way to get to PROPID_URI property More... | |
| void | SetURI (const wxURI &url) |
| quickly set a property PROPID_URI More... | |
| const a2dNamedPropertyList & | GetPropertyList () const |
| Get the Property List. More... | |
| bool | HasDynamicProperties () const |
| test if there are dynamic properties in the m_propertylist | |
| virtual bool | RemoveProperty (const a2dPropertyId *id, bool all=true) |
| This function is called by a2dPropertyId to remove a property from the list. More... | |
| void | RemoveTemporaryProperties () |
| remove all temporary properties | |
| virtual bool | AddProperty (a2dNamedProperty *property) |
| This function is called by a2dPropertyId to add a property to the list. More... | |
Protected Member Functions | |
| unsigned int | ReadUnsignedInt () |
| int | ReadInt () |
| long | ReadLong () |
| float | ReadFloat () |
| double | ReadDouble () |
| void | WriteByte (G_BYTE ch) |
| void | WriteUnsignedInt (TWO_G_BYTE_UNSIGNED_INTEGER i) |
| void | WriteInt (TWO_G_BYTE_SIGNED_INTEGER i) |
| void | WriteLong (FOUR_G_BYTE_SIGNED_INTEGER i) |
| void | WriteFloat (FOUR_G_BYTE_REAL i) |
| void | WriteDouble (EIGHT_G_BYTE_REAL i) |
| void | Write (Strans *Strans) |
| void | WriteHeader (TWO_G_BYTE_UNSIGNED_INTEGER nw_recordsize, G_BYTE nw_datatype, G_BYTE nw_recordtype) |
| void | WriteString (const wxString &a_string) |
| write a string | |
| void | SetFlags (a2dCanvasObject *Element) |
| void | WritePoint (double xi, double yi) |
| void | WriteVpath (const a2dAffineMatrix &lworld, const a2dVpath *path, int layer, int datatype, int pathtype, double width) |
| void | WritePath (const a2dAffineMatrix &lworld, a2dVertexArray *points, int layer, int datatype, int pathtype, double width) |
| void | WritePath (const a2dAffineMatrix &lworld, a2dVertexList *points, int layer, int datatype, int pathtype, double width) |
| void | WriteBoundary (const a2dAffineMatrix &lworld, a2dVertexArray *points, int layer, int datatype) |
| void | WriteBoundary (const a2dAffineMatrix &lworld, a2dVertexList *points, int layer, int datatype, bool spline=false) |
| void | SaveStructure (a2dCanvasObject *object, a2dCanvasObjectList *towrite) |
| void | Save (a2dCanvasObject *object, a2dCanvasObjectList *towrite) |
| void | DoSave (a2dPolylineL *obj, a2dCanvasObjectList *towrite) |
| void | DoSave (a2dPolygonL *obj, a2dCanvasObjectList *towrite) |
| void | DoSave (a2dVectorPath *obj, a2dCanvasObjectList *towrite) |
| void | DoSave (a2dText *obj, a2dCanvasObjectList *towrite) |
| void | DoSave (a2dTextGDS *obj, a2dCanvasObjectList *towrite) |
| void | DoSave (a2dCanvasObjectReference *obj, a2dCanvasObjectList *towrite) |
| void | DoSave (a2dCameleonInst *obj, a2dCanvasObjectList *towrite) |
| void | DoSave (a2dCameleon *obj, a2dCanvasObjectList *towrite) |
| void | DoSave (a2dCanvasObjectArrayReference *obj, a2dCanvasObjectList *towrite) |
| void | double2gds (unsigned char fb[]) |
| convert a machine real to a gdsii real More... | |
Protected Member Functions inherited from a2dIOHandlerStrOut | |
| void | SetMode (wxEOL mode=wxEOL_NATIVE) |
| define the line end mode for textual files | |
| wxEOL | GetMode () |
| get line end mode for textual files | |
| void | Write32 (wxUint32 i) |
| write a 32 bits integer | |
| void | Write16 (wxUint16 i) |
| write a 16 bits integer | |
| void | Write8 (wxUint8 i) |
| write a 8 bits integer | |
| virtual void | WriteDouble (double d) |
| write a double | |
| bool | IsOk () const |
| is the stream Oke to write | |
| a2dIOHandlerStrOut & | PutChar (wxChar c) |
| write on character | |
Protected Member Functions inherited from a2dObject | |
| virtual bool | DoIgnoreIfNotMember (const a2dPropertyId *id) const |
| used to decide if a property shall be ignored, if it is not a member More... | |
| virtual void | DoWalker (wxObject *parent, a2dWalkerIOHandler &handler) |
| iterate over this object and its children More... | |
Protected Attributes | |
| bool | m_back |
| last read record is stored | |
| TWO_G_BYTE_UNSIGNED_INTEGER | m_recordsize |
| size of the last read record | |
| G_BYTE | m_recordtype |
| recordtype of last read record | |
| G_BYTE | m_datatype |
| the type of the data in the last read record | |
| std::vector< int > | m_mapping |
| mapping of GDSII layers to internal layers | |
| a2dCanvasDocument * | m_doc |
| the document to store/load the data found into | |
| double | m_scale_out |
| double | m_userunits_out |
| int | m_objectFlags |
| bool | m_textAsPath |
| if true, convert text to a2dVpath | |
| bool | m_fromViewAsTop |
| a2dLayers * | m_layers |
| bool | m_asCameleons |
Protected Attributes inherited from a2dIOHandlerStrOut | |
| wxFileName | m_filename |
| wxMBConv & | m_conv |
| unicode conversion | |
| a2dDocumentOutputStream * | m_streamo |
| file or other string stream containing the format to output to. | |
| wxEOL | m_mode |
| end of line mode | |
Protected Attributes inherited from a2dRefMap | |
| a2dHashMapIntToObject | m_objecthashmap |
| This is used to find multiple referenced objects by id. | |
| a2dHashMapCreateObject | m_objectCreate |
| This is used to find a classname using a symbolic name. | |
| a2dResolveIdList | m_toResolve |
| refernces to object which have not bin resolved yet ( e.g not read yet, but already referenced ) | |
| wxString | m_lastObjectId |
| a2dError | m_lastError |
| set to last error found when parsing | |
Protected Attributes inherited from a2dObject | |
| a2dNamedPropertyList | m_propertylist |
| properties | |
| int | m_refcount |
| how many references to this object do exist | |
| bool | m_check: 1 |
| used for linking multiple referenced objects when serializing | |
| bool | m_release: 1 |
| when set object is treated as being deleted, and wil be deleted in idle time. | |
| bool | m_recursion_active: 1 |
| this is used as a recursion stopper | |
| bool | m_pendingDisconnects: 1 |
| unsigned int | m_iteratorCount |
| a2dAutoZeroPtr< a2dObject > * | m_autozeroptrlist |
| this is a list of all a2dAutoZeroPtr object pointing to this object | |
Additional Inherited Members | |
Public Types inherited from a2dObject | |
| enum | CloneOptions { clone_members = 0x00000001, clone_properties = 0x00000002, clone_childs = 0x00000004, clone_unused = 0x00000008, clone_setoriginal = 0x00000010, clone_seteditcopy = 0x00000020, clone_noReference = 0x00000040, clone_noCameleonRef = 0x00000080, clone_toDrag = 0x00000100, clone_flat = 0x00000000, clone_deep = clone_members | clone_properties | clone_childs } |
| options for cloning More... | |
| typedef a2dAutoZeroPtr< a2dObject > | TAutoZeroPtrListClass |
| this is needed inside the smart pointer template code | |
Static Public Attributes inherited from a2dObject | |
| static a2dPropertyIdBool * | PROPID_Check = NULL |
| used for linking multiple referenced objects when serializing | |
| static a2dPropertyIdUri * | PROPID_URI = NULL |
| attach an URL to the object | |
| static a2dPropertyIdString * | PROPID_Name = NULL |
| Name property, to return name of this object. | |
| static a2dPropertyIdVoidPtr * | PROPID_autozeroptrlist = NULL |
| static const a2dSignal | sm_Edit_properties = wxNewId() |
| edit properties event, see EditProperties() | |
Protected Types inherited from a2dObject | |
| enum | { refcount_nondynamic = 0x76543210 } |
| special refcount value for non-dynamic objects | |
Output driver for GDSII files.
Every record in the GDSII file is read/mapped into the right gds file structure Info on the different record types that are read can be found in the GDSII format manual
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virtual |
Should return true if the handler can write this document to a stream.
Mostly implemented by simply returning true if the handler can indeed do this job. Understand that a a2dDocument itself is useless for storing data, so it needs to be casted internal to a specific a2dDocument.
| obj | pointer to object to save, normally a document. |
Implements a2dIOHandlerStrOut.
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protected |
convert a machine real to a gdsii real
convert a machine double to gds double usage: void double2gds( fb ) input arguments : unsigned char fb[] 8byte array with machine double output arguments : unsigned char fb[] 8byte array with gds double
Important note: The number of mantissa bit in VAX representation is one less than the number of mantissa bits in GDSII representation. This routine is not able to generate the last 2 bits of the GDSII representation exactly. There does not exist a general solution for this problem!! In order to overcome the single problem that we are aware of, the UNITs record that is sometimes compared to a UNITs record, the solution is hard coded in this routine. The last 8 bits of a number representing 1E-9 result in 53, but should produce 51 (See GDSII documentation of UNIT record and the given example of it).
!! The same story holds for APOLLO and wxBIG_ENDIAN, but even worse. 1E-3 results in F0 for the last 8 bits instead of EF. Also corrected.
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virtual |
Override to write to the stream and store (part of) of the document contents in the stream.
Understand that a a2dDocument itself is useless for storing data, so it needs to be casted internal to a specific a2dDocument.
| stream | the open stream to which the object needs to be saved |
| obj | object to save into stream, needs to be casted to the right one internal. |
Implements a2dIOHandlerStrOut.