| wxArt2D
    | 
to display a2dCanvasObject references More...
#include <recurdoc.h>


| Public Member Functions | |
| a2dCanvasDocumentReference2 (double x=0, double y=0, a2dCanvasDocument *doc=0) | |
| a2dCanvasDocumentReference2 (double x, double y, const wxFileName &filename) | |
| a2dCanvasDocumentReference2 (const a2dCanvasDocumentReference2 &other, CloneOptions options, a2dRefMap *refs) | |
| void | SetDocumentReference (a2dCanvasDocument *doc) | 
| a2dCanvasDocument * | GetDocumentReference () const | 
| wxFileName & | GetFileName () | 
|  Public Member Functions inherited from a2dCanvasObject | |
| virtual a2dCanvasObjectList * | GetAsCanvasVpaths (bool transform=true) const | 
| when implemented the object without its children, is converted to  More... | |
| virtual a2dCanvasObjectList * | GetAsPolygons (bool transform=true) const | 
| convert to a list of polygons.  More... | |
| virtual a2dCanvasObjectList * | GetAsPolylines (bool transform=true) const | 
| convert to a list of polylines.  More... | |
| virtual a2dVertexList * | GetAsVertexList (bool &returnIsPolygon) const | 
| convert to a polygon.  More... | |
| void | SetTemplate (bool b=true) | 
| void | SetExternal (bool b=true) | 
| void | SetUsed (bool b=true) | 
| bool | GetTemplate () const | 
| bool | GetExternal () const | 
| bool | GetUsed () const | 
| virtual bool | DoStartEdit (wxUint16 editmode, wxEditStyle editstyle) | 
| only used for editable objects and under control of a editing tool.  More... | |
| void | Rotate (double rotation) | 
| Rotates this object clockwise.  More... | |
| void | SetRotation (double rotation) | 
| Sets a rotation of this object.  More... | |
| void | Scale (double scalex, double scaley) | 
| Scale in x and y ( > zero)  More... | |
| void | Mirror (bool x=true, bool y=false) | 
| Mirrors this object in x or y orientation.  More... | |
| void | SkewX (double angle) | 
| Skew in X.  More... | |
| void | SkewY (double angle) | 
| Skew in Y.  More... | |
| const a2dAffineMatrix & | GetTransformMatrix () const | 
| get the matrix used to position the object | |
| a2dAffineMatrix | GetTransform () const | 
| void | SetTransform (a2dAffineMatrix mat=a2dIDENTITY_MATRIX) | 
| void | SetTransformMatrix (const a2dAffineMatrix &mat=a2dIDENTITY_MATRIX) | 
| Returns the matrix used to position the object.  More... | |
| void | SetTransformMatrix (double xt, double yt, double scalex=1, double scaley=1, double degrees=0) | 
| Sets the matrix used to position the object.  More... | |
| double | GetPosX () const | 
| get x position from affine matrix | |
| double | GetPosY () const | 
| get y position from affine matrix | |
| a2dPoint2D | GetPosXY () const | 
| get position of object | |
| void | SetPosXY (double x, double y, bool restrict=false) | 
| set position to x,y  More... | |
| void | SetPosXyPoint (const a2dPoint2D &pos) | 
| set position to x,y  More... | |
| bool | SetPosXYRestrict (double &x, double &y) | 
| set position to x,y but restricted, returns new values  More... | |
| void | Translate (double x, double y) | 
| relative translate the object to position x,y in world coordinates  More... | |
| void | Transform (const a2dAffineMatrix &tworld) | 
| transform the object using the given matrix  More... | |
| virtual bool | EliminateMatrix () | 
| reduce matrix to identity  More... | |
| virtual bool | RestrictToObject (a2dIterC &ic, const a2dPoint2D &pointToSnapTo, a2dPoint2D &bestPointSofar, a2dSnapToWhatMask snapToWhat, double thresHoldWorld) | 
| called from an a2dRestrictionEngine, to restrict vertexes, lines, object to this object.  More... | |
| virtual a2dCanvasObjectList * | GetSnapVpath (a2dSnapToWhatMask snapToWhat) | 
| return a vectorpath indicating on which point/segments the object likes to be snapped.  More... | |
| virtual a2dVertexArray * | GetAlignmentPoints () | 
| Return a list of points to align object with others.  More... | |
| a2dBoundingBox | GetAlignmentBbox () | 
| calls GetAlignmentPoints() | |
| a2dDrawing * | GetRoot () const | 
| get a2dCanvasDocument of the object.  More... | |
| void | SetRoot (a2dDrawing *root, bool recurse=true) | 
| Sets this object to a a2dCanvasDocument.  More... | |
| void | Prepend (a2dCanvasObject *obj) | 
| prepend a a2dCanvasObject to the childobjects | |
| void | Append (a2dCanvasObject *obj) | 
| append a a2dCanvasObject to the childobjects | |
| void | Insert (size_t before, a2dCanvasObject *obj, bool ignoreReleased=true) | 
| insert a a2dCanvasObject to the childobjects | |
| a2dCanvasObjectList * | GetChildObjectList () | 
| get the list where the child objects are stored in.  More... | |
| const a2dCanvasObjectList * | GetChildObjectList () const | 
| a2dCanvasObjectList * | CreateChildObjectList () | 
| create and get the list where the child objects are stored in.  More... | |
| unsigned int | GetChildObjectsCount () const | 
| get number of child objects  More... | |
| a2dCanvasObject * | CreateHierarchy (a2dCanvasObjectFlagsMask mask, bool createref=true) | 
| object with the same given mask are made into a group.  More... | |
| virtual void | RemoveHierarchy () | 
| move childs of childs and members which have hierarchy one level up to this object its child list.  More... | |
| int | ReleaseChild (a2dCanvasObject *obj, bool backwards=false, bool all=false, bool now=false, bool undoCommands=false) | 
| remove the given object from the childobjects  More... | |
| bool | ReleaseChildObjects (a2dCanvasObjectFlagsMask mask=a2dCanvasOFlags::ALL) | 
| removes and release only from the childobjects the objects with the given mask  More... | |
| int | IndexOf (a2dCanvasObject *obj) const | 
| returns index of the given a2dCanvasObject in this childobjects | |
| a2dCanvasObject * | Find (const wxString &objectname, const wxString &classname=wxT(""), a2dCanvasObjectFlagsMask mask=a2dCanvasOFlags::ALL, const a2dPropertyId *propid=NULL, const wxString &valueAsString=wxT(""), wxUint32 id=0) const | 
| return the object which fits the filter.  More... | |
| a2dCanvasObject * | Find (a2dCanvasObject *obj) const | 
| return the child object if it is part of this object  More... | |
| bool | SwitchChildNamed (const wxString &objectname, a2dCanvasObject *newobject) | 
| the object with the given name is released and switched in place to newobject  More... | |
| int | CollectObjects (a2dCanvasObjectList *total, const wxString &classname=wxT(""), a2dCanvasObjectFlagsMask mask=a2dCanvasOFlags::ALL, const a2dPropertyId *id=0, const a2dBoundingBox &bbox=wxNonValidBbox) const | 
| Copy objects with the right conditions to the total list.  More... | |
| void | SetEditable (bool editable) | 
| Sets if this object may be edited.  More... | |
| bool | GetEditable () const | 
| get if the object may be edited | |
| void | SetFixedStyle (bool fixedStyle) | 
| Set object to fixed style ot not. | |
| bool | GetFixedStyle () const | 
| Get object fixed style setting. | |
| bool | IsEditable () const | 
| get if the object may be edited  More... | |
| bool | GetSelected () const | 
| is the object selected flag set  More... | |
| bool | IsSelected () const | 
| Is the object selected flag set.  More... | |
| void | SetSelected (bool selected) | 
| Set the object selected flag if allowed.  More... | |
| bool | GetSelected2 () const | 
| is the object selected2 flag set  More... | |
| void | SetSelected2 (bool selected) | 
| Set the object selected2 flag if allowed.  More... | |
| bool | GetSelectable () const | 
| is the object selectable flag set  More... | |
| bool | IsSelectable () const | 
| Is the object selectable flag set.  More... | |
| void | SetSelectable (bool selectable) | 
| Allows to select this object.  More... | |
| void | SetDraggable (bool draggable) | 
| Sets if this object may be dragged.  More... | |
| bool | GetDraggable () const | 
| get if the object can be dragged | |
| bool | IsDraggable () const | 
| get if the object can be dragged  More... | |
| bool | GetSnap () const | 
| is snap flag set? | |
| void | SetSnap (bool snap) | 
| Sets snap flag.  More... | |
| void | SetSnapTo (bool snap) | 
| Sets snap_to flag.  More... | |
| bool | GetSnapTo () const | 
| is snap_to flag set? | |
| virtual void | SetMode (int mode) | 
| you may use it to modify rendering of the object depending on setting  More... | |
| virtual int | GetMode () const | 
| get the rendering mode of the object. | |
| virtual a2dCanvasObject * | StartEdit (a2dBaseTool *tool, wxUint16 editmode, wxEditStyle editstyle=wxEDITSTYLE_COPY, a2dRefMap *refs=NULL) | 
| create an editcopy and initialize editing of the editcopy  More... | |
| virtual void | EndEdit () | 
| cleanup an editcopy object  More... | |
| void | ReStartEdit (wxUint16 editmode) | 
| to restart editing in a different mode | |
| a2dCanvasObject * | GetOriginal () | 
| if this is an editcopy, return the orginal else NULL | |
| a2dHandle * | SetHandlePos (wxString name, double x, double y) | 
| set a2dHandle position with the given name | |
| void | CaptureMouse (a2dIterC &ic) | 
| redirect all mouse events for the canvas to this object | |
| void | ReleaseMouse (a2dIterC &ic) | 
| release the mouse capture for this object | |
| bool | IsCapturedMouse (a2dIterC &ic) const | 
| is the mouse captured for this object | |
| bool | GetHasSelectedObjectsBelow () const | 
| selected object itself or one of its recursive children | |
| void | SetHasSelectedObjectsBelow (bool value) | 
| selected object itself or one of its recursive children | |
| bool | GetHasToolObjectsBelow () const | 
| tool object itself or one of its recursive children | |
| void | SetHasToolObjectsBelow (bool value) | 
| selected object itself or one of its recursive children | |
| virtual bool | IsTemporary_DontSave () const | 
| Check if this is a temporary object, which should not be saved. | |
| wxUint16 | GetLayer () const | 
| Returns the layer index where this object is drawn upon.  More... | |
| virtual void | SetLayer (wxUint16 layer) | 
| set layer index where this object is drawn upon.  More... | |
| double | GetBboxMinX () | 
| get minimum X of the boundingbox in world coordinates relative to its parents  More... | |
| double | GetBboxMinY () | 
| get minimum Y of the boundingbox in world coordinates relative to its parents  More... | |
| double | GetBboxMaxX () | 
| get maximum X of the boundingbox in world coordinates relative to its parents  More... | |
| double | GetBboxMaxY () | 
| get maximum Y of the boundingbox in world coordinates relative to its parents  More... | |
| double | GetBboxWidth () | 
| get width of the boundingbox in world coordinates relative to its parents  More... | |
| double | GetBboxHeight () | 
| get height of the boundingbox in world coordinates relative to its parents  More... | |
| a2dBoundingBox & | GetBbox () | 
| get boundingbox in world coordinates exclusive stroke width relative to its parent  More... | |
| virtual a2dBoundingBox | GetUnTransformedBbox (a2dBboxFlags flags=a2dCANOBJ_BBOX_CHILDREN) const | 
| Get boundingbox without the affine matrix transform included.  More... | |
| a2dBoundingBox | GetCalculatedBoundingBox (int nChildLevels) | 
| Like GetBbox, but it always calculcates the bounding box from scratch.  More... | |
| a2dBoundingBox | GetMappedBbox (a2dIterC &ic, bool withExtend=true) | 
| first translate boundingbox with cworld and recalculate at new position  More... | |
| a2dBoundingBox | GetMappedBbox (const a2dAffineMatrix &cworld) | 
| first translate boundingbox with cworld and recalculate at new position  More... | |
| wxRect | GetAbsoluteArea (a2dIterC &ic, int inflate=2) | 
| Get absolute occupied area in the device coordinates.  More... | |
| float | GetWorldExtend () const | 
| get world extend  More... | |
| int | GetPixelExtend () const | 
| get pixel extend  More... | |
| OVERLAP | GetClipStatus (a2dIterC &ic, OVERLAP clipparent) | 
| used for deciding if the object needs to be rendered against the current clipping area of the active drawer.  More... | |
| a2dBoundingBox | GetClipBox (a2dIterC &ic) | 
| returns boundingbox clipping object if clipping property is set  More... | |
| bool | RemoveReleased () | 
| child objects which have relesed flag set, are removed as child, called recursive on rleased child objects. | |
| virtual bool | Update (UpdateMode mode) | 
| Update the state of the object according to its current position etc.  More... | |
| bool | GetPending () const | 
| is this object pending for update?  More... | |
| virtual void | SetPending (bool pending) | 
| set this object pending for update  More... | |
| void | AddPending (a2dIterC &ic) | 
| search objects ( if nested recursive ) that have the pending flag Set  More... | |
| virtual void | DependencyPending (a2dWalkerIOHandler *handler) | 
| called by to check if this object becomes pending as a result of other objects  More... | |
| virtual void | DependentCommands (a2dCanvasObject *parent, a2dCommand *command) | 
| call this when a a2dCommands should result in extra commands, to become part of a parent a2dCommandGroup.  More... | |
| a2dCanvasObject (double x=0, double y=0) | |
| constructor called by derived objects | |
| a2dCanvasObject (const a2dCanvasObject &other, CloneOptions options, a2dRefMap *refs) | |
| constructor using reference to existing canvas object | |
| a2dCanvasObject * | TClone (CloneOptions options, a2dRefMap *refs=NULL) | 
| virtual | ~a2dCanvasObject () | 
| destructor called by derived objects | |
| a2dHabitat * | GetHabitat () const | 
| virtual void | Initialize () | 
| virtual bool | IsRecursive () | 
| returns if this object does have nested objects  More... | |
| virtual void | MakeReferencesUnique () | 
| All direct a2dCanvasObject which are part of this one are made unique.  More... | |
| a2dCanvasObject * | ChildIsHitWorld (a2dIterC &ic, a2dHitEvent &hitEvent, bool filterSelectableLayers=false) | 
| Do hittest on children.  More... | |
| a2dCanvasObject * | IsHitWorld (a2dIterC &ic, a2dHitEvent &hitEvent) | 
| If the position (x,y) is within the object return this.  More... | |
| void | SetHitFlags (a2dCanvasObjectHitFlags mask) | 
| set hit flags  More... | |
| a2dCanvasObjectFlagsMask | GetHitFlags () const | 
| return hitflags as mask | |
| virtual bool | ProcessCanvasObjectEvent (a2dIterC &ic, a2dHitEvent &hitEvent) | 
| Hit objects will receive the event.  More... | |
| void | OnCanvasObjectMouseEvent (a2dCanvasObjectMouseEvent &event) | 
| default handler for mouse events, sent to the object from the a2dDrawingPart.  More... | |
| void | OnChar (wxKeyEvent &event) | 
| default handler for character events | |
| void | OnPopUpEvent (a2dCanvasObjectMouseEvent &event) | 
| called on Right Down by default. | |
| void | OnEnterObject (a2dCanvasObjectMouseEvent &event) | 
| called when the mouse enters the object | |
| void | OnLeaveObject (a2dCanvasObjectMouseEvent &event) | 
| called when the mouse leaves the object | |
| void | LeaveInObjects (a2dIterC &ic, a2dHitEvent &hitEvent) | 
| void | OnHandleEvent (a2dHandleMouseEvent &event) | 
| called if a mouse event occured on a child object, that is a handle | |
| virtual void | Render (a2dIterC &ic, OVERLAP clipparent) | 
| Render this object to the active a2dDrawingPart.  More... | |
| void | UpdateViewDependentObjects (a2dIterC &ic) | 
| update the transform matrix for objects with property 'PROPID_viewDependent'  More... | |
| virtual void | DrawHighLighted (a2dIterC &ic) | 
| called by Render() if m_flags.m_HighLight is set  More... | |
| void | SetVisible (bool visible) | 
| set if this object will visible (be rendered or not)  More... | |
| bool | GetVisible () const | 
| get visibility (rendering depends on layer settings also) | |
| bool | IsVisible () const | 
| get visibility (rendering depends on layer settings also)  More... | |
| void | SetFill (const a2dFill &fill) | 
| Set a fill for the object which will be used instead of the layer fill.  More... | |
| a2dFill | GetFill () const | 
| void | SetFill (const wxColour &fillcolor, a2dFillStyle style=a2dFILL_SOLID) | 
| Set a fill color for the object which will be used instead of the layer fill.  More... | |
| void | SetFill (const wxColour &fillcolor, const wxColour &fillcolor2, a2dFillStyle style=a2dFILL_SOLID) | 
| Set a fill color for the object which will be used instead of the layer fill.  More... | |
| void | SetFillColour (const wxColour &colour) | 
| set first colour of fill | |
| wxColour | GetFillColour () const | 
| get first colour of fill | |
| void | SetStroke (const wxColour &strokecolor, double width=0, a2dStrokeStyle style=a2dSTROKE_SOLID) | 
| Set a stroke for the object which will be used instead of the layer stroke.  More... | |
| void | SetStroke (const wxColour &strokecolor, int width, a2dStrokeStyle style=a2dSTROKE_SOLID) | 
| Set a stroke for the object which will be used instead of the layer stroke.  More... | |
| void | SetStroke (const a2dStroke &stroke) | 
| Set stroke using pointer to a stroke.  More... | |
| a2dStroke | GetStroke () const | 
| void | SetStrokeColour (const wxColour &colour) | 
| set first colour of stroke | |
| wxColour | GetStrokeColour () const | 
| get first colour of stroke | |
| virtual void | SetContourWidth (double width) | 
| set the Contour width of the shape  More... | |
| virtual double | GetContourWidth () const | 
| get the Contour width of the shape | |
| void | SetDrawerStyle (a2dIterC &ic, a2dStyleProperty *style) | 
| sets fill and stroke of object to a2dDrawingPart  More... | |
| void | SetChildrenOnSameLayer (bool samelayer) | 
| if set children are rendered on the same layer as this object.  More... | |
| bool | GetChildrenOnSameLayer () const | 
| are children rendered on the same layer as this object? | |
| void | SetViewDependent (a2dDrawingPart *aView, bool viewdependent, bool viewspecific=false, bool onlyinternalarea=false, bool deep=false) | 
| set the object view dependent and maybe process all children to set these flags  More... | |
| void | SetChildOnlyTranslate (bool onlytranslate) | 
| How a child is placed towards its parent object.  More... | |
| bool | GetChildOnlyTranslate () const | 
| are children rendered using just the translation of the parent or also rotation and scale. | |
| void | SetPreRenderAsChild (bool prerender) | 
| If set, this object has a higher priority in rendering than other children objects.  More... | |
| bool | GetPreRenderAsChild () const | 
| Returns if this object should be rendered before other children objects. | |
| bool | GetFilled () const | 
| void | SetFilled (bool filled) | 
| set the filled flag to render only outlines  More... | |
| bool | GetShowShadow () const | 
| If True shadow object is visible (if property is there) | |
| void | SetShowShadow (bool showshadow) | 
| If True shadow object is visible (if property is there) | |
| bool | GetResizeOnChildBox () const | 
| see SetResizeOnChildBox() | |
| void | SetResizeOnChildBox (bool resizeToChilds) | 
| If True resize to child boundingbox.  More... | |
| const a2dShadowStyleProperty * | GetShadowStyle () const | 
| quick way to get the style property containing Shadow property  More... | |
| void | CallDoRender (a2dIterC &ic, OVERLAP clipparent) | 
| virtual a2dCanvasObject * | PushInto (a2dCanvasObject *parent) | 
| when wanting to traverse hierarchy what level is down here. | |
| virtual a2dCanvasObject * | GetCommandProcessor () | 
| virtual a2dLayers * | GetLayerSetup () | 
| virtual bool | IsConnect () const | 
| return true, if this object is used to connect other object's using rubberband like structures. | |
| virtual bool | IsVirtConnect () const | 
| object is a virtual connection (connects invisible with other objects without using wires ) | |
| virtual bool | NeedsUpdateWhenConnected () const | 
| used in case of flexible canvas objects (wires).  More... | |
| bool | DoConnect () | 
| if return true, connection with other object on this object its pins is allowed.  More... | |
| void | DoConnect (bool doconnect) | 
| If set to true this object may be connected to other object on its pins.  More... | |
| bool | CanConnectWith (a2dIterC &ic, a2dCanvasObject *toConnect, bool autocreate) | 
| check connect to other object  More... | |
| a2dPin * | CanConnectWith (a2dIterC &ic, a2dPin *pin, double margin, bool autocreate) | 
| is the given pin close enough to another a2dPin to allow connection?  More... | |
| bool | IsConnected (bool needsupdate, a2dCanvasObject *toConnect=0) | 
| Is the object connected ( Optinal to specific object ) ?  More... | |
| virtual bool | FindConnectedPins (a2dCanvasObjectList &result, a2dPin *pin=NULL, bool walkWires=true, a2dPinClass *searchPinClass=NULL, a2dCanvasObject *isConnectedTo=NULL) | 
| Find pins in other object which are connected to this object.  More... | |
| bool | FindConnectedWires (a2dCanvasObjectList &result, a2dPin *pin, bool walkWires=true, bool selectedEnds=false, bool stopAtSelectedWire=false, bool addToResult=false) | 
| find wires on pins of this objects.  More... | |
| bool | GetConnected (a2dCanvasObjectList *connected, bool needsupdate) | 
| get connected objects that are connected to this object via its pins.  More... | |
| virtual bool | ConnectWith (a2dCanvasObject *parent, a2dCanvasObject *toconnect, const wxString &pinname=wxT(""), double margin=1, bool undo=false) | 
| Do connect with another a2dCanvasObject by pinname.  More... | |
| virtual bool | ConnectWith (a2dCanvasObject *parent, a2dPin *pin, double margin=1, bool undo=false) | 
| Do connect with another a2dCanvasObject by pin pointer.  More... | |
| virtual void | ConnectPinsCreateConnect (a2dCanvasObject *parent, a2dPin *pinc, a2dPin *pinother, bool undo=false) | 
| connect two pins  More... | |
| bool | CleanWires (a2dCanvasObjectFlagsMask mask=a2dCanvasOFlags::ALL) | 
| pins one wires to the same kind of wire are removed. | |
| void | ConnectPins (a2dCanvasObject *parent, a2dPin *pinc, a2dPin *pinother, bool undo=false) | 
| connect two pins which must be unconnected and at the same position  More... | |
| virtual bool | DisConnectWith (a2dCanvasObject *toDisConnect=NULL, const wxString &pinname=wxT(""), bool undo=false) | 
| Do Disconnect from another a2dCanvasObject by pin name.  More... | |
| virtual bool | DisConnectAt (a2dPin *pin, bool undo=false) | 
| Do Disconnect from another a2dCanvasObject by pin pointer.  More... | |
| void | ReWireConnected (a2dCanvasObject *parent, bool undo=false) | 
| rewire the object to keep connection or to make connection with other objects  More... | |
| bool | CreateWiresOnPins (a2dCanvasObject *parent, bool undo, bool onlyNonSelected=false) | 
| create wires on pins which do not have wires, but directly are connected to other objects.  More... | |
| bool | SetConnectedPending (bool onoff, bool needsupdateonly) | 
| set connected pending or not pending  More... | |
| bool | HasPins (bool realcheck=false) | 
| are there a2dPin derived children  More... | |
| a2dPin * | HasPinNamed (const wxString pinName, bool NotConnected=false) | 
| are there a2dPin derived children which matches the given pin name?  More... | |
| int | GetPinCount () | 
| How many a2dPin derived children are there. | |
| virtual bool | GeneratePinsPossibleConnections (a2dPinClass *pinClass, a2dConnectTask task, double x, double y, double margin=0) | 
| generates pins on all possible locations where the object can be connected.  More... | |
| virtual bool | GeneratePins (a2dPinClass *toConnectTo, a2dConnectTask task, double x, double y, double margin=0) | 
| create pins in derived objects.  More... | |
| virtual bool | AdjustPinLocation () | 
| Allow change in pin location when wiring things up. | |
| virtual a2dCanvasObject * | GetConnectTemplate (a2dPinClass *mapThis, a2dCanvasObject *other, a2dPinClass *mapOther) const | 
| based on the a2dPinClass's of eventually a2dPin's wanted in both objects, a  More... | |
| virtual a2dCanvasObject * | CreateConnectObject (a2dCanvasObject *parent, a2dPin *pinThis, a2dPin *pinOther, bool undo=false) const | 
| generates a connection object with pins and all.  More... | |
| a2dPin * | AddPin (const wxString name, double x, double y, wxUint32 a2dpinFlags, a2dPinClass *pinClass, bool undo=false) | 
| add a a2dPin as child  More... | |
| void | RemovePins (bool NotConnected=false, bool onlyTemporary=false, bool now=false) | 
| Remove all a2dPin children.  More... | |
| void | ShowPins (bool onoff) | 
| Set a2dPin children visible or not. | |
| void | SetRenderConnectedPins (bool onoff) | 
| Calls a2dPin::SetRenderConnected() for all pins.  More... | |
| virtual void | ClearAllPinConnections (bool withundo=true) | 
| Remove all pin connections by issuing a2dCommand_DisConnectPins commands.  More... | |
| virtual void | SetParent (a2dCanvasObject *parent) | 
| set parent object of the pin or some other objects that needs a parent | |
| virtual a2dCanvasObject * | GetParent () const | 
| void | SetIsProperty (bool IsProperty) | 
| bool | GetIsProperty () const | 
| a2dText * | SetObjectTip (const wxString &tip, double x, double y, double size=30, double angle=0, const a2dFont &font=*a2dDEFAULT_CANVASFONT) | 
| quickly set a property name OBJECTTIP  More... | |
| void | SetTipWindow (const wxString &tip) | 
| quickly set a property a2dTipWindowProperty  More... | |
| a2dObject * | GetObjectTip () | 
| quickly get first property with name OBJECTTIP | |
| virtual bool | EditProperties (const a2dPropertyId *id, bool withUndo) | 
| edit properties of the object  More... | |
| void | SetSpecificFlags (bool setOrClear, a2dCanvasObjectFlagsMask which) | 
| set all bit flags in object that or true in mask to true or false  More... | |
| bool | CheckMask (a2dCanvasObjectFlagsMask mask) const | 
| Compares all flags in object to the given mask and return true is the same. | |
| void | SetFlags (a2dCanvasObjectFlagsMask newmask) | 
| set bit flags of object (true or false) to given newmask values  More... | |
| bool | GetFlag (const a2dCanvasObjectFlagsMask which) const | 
| get specific bitflag value | |
| a2dCanvasObjectFlagsMask | GetFlags () const | 
| get bitflags as an integer | |
| void | SetBin (bool bin) | 
| general flag use at will.  More... | |
| bool | GetBin () const | 
| general flag use at will. | |
| bool | GetGroupA () const | 
| get the groupA flag  More... | |
| void | SetGroupA (bool value) | 
| set the groupA flag  More... | |
| bool | GetGroupB () const | 
| get the groupA flag  More... | |
| void | SetGroupB (bool value) | 
| set the groupA flag  More... | |
| bool | GetGeneratePins () const | 
| get the GeneratePins flag  More... | |
| void | SetGeneratePins (bool value) | 
| set the GeneratePins flag  More... | |
| void | SetIgnoreSetpending (bool value=true) | 
| set IgnoreSetpending flag  More... | |
| bool | GetIgnoreSetpending () const | 
| get IgnoreSetpending flag  More... | |
| void | SetIgnoreLayer (bool value=true) | 
| bool | GetIgnoreLayer () const | 
| void | SetSubEdit (bool value) | 
| bool | GetSubEdit () const | 
| void | SetSubEditAsChild (bool value) | 
| bool | GetSubEditAsChild () const | 
| void | SetShowshadow (bool value) | 
| bool | GetShowshadow () const | 
| void | SetPushin (bool value) | 
| bool | GetPushin () const | 
| void | SetBin2 (bool value) | 
| bool | GetBin2 () const | 
| void | SetPrerenderaschild (bool value) | 
| bool | GetPrerenderaschild () const | 
| void | SetVisiblechilds (bool value) | 
| bool | GetVisiblechilds () const | 
| void | SetEditing (bool value) | 
| bool | GetEditing () const | 
| void | SetEditingRender (bool value) | 
| bool | GetEditingRender () const | 
| void | SetDoConnect (bool value) | 
| bool | GetDoConnect () const | 
| void | SetIsOnCorridorPath (bool value) | 
| bool | GetIsOnCorridorPath () const | 
| void | SetHasPins (bool value) | 
| bool | GetHasPins () const | 
| void | SetMouseInObject (bool value) | 
| bool | GetMouseInObject () const | 
| void | SetHighLight (bool value) | 
| bool | GetHighLight () const | 
| void | SetAlgoSkip (bool value) | 
| bool | GetAlgoSkip () const | 
| void | foreach_f (void(*fp)(a2dCanvasObject *item)) | 
| call fp for each object | |
| void | foreach_mf (void(a2dCanvasObject::*mfp)()) | 
| call fp for each object | |
| virtual bool | UserBaseFunction () | 
| can be used by the user to implement a function that affects all a2dCanvas derived objects | |
| virtual bool | UserBaseFunctionEx (int function, a2dIOHandler *handler=NULL) | 
| can be used by the user to implement a function that affects all a2dCanvas derived objects  More... | |
| virtual bool | UserBaseFunctionVar (...) | 
| can be used by the user to implement a function using a variable argument list that affects all a2dCanvas derived objects | |
| virtual bool | UserBaseFunctionFormat (wxString format,...) | 
| can be used by the user to implement a function using a variable argument list and format string that affects all a2dCanvas derived objects | |
| void | WalkerWithContext (a2dIterC &ic, wxObject *parent, a2dWalkerIOHandlerWithContext &handler) | 
| This is used to recursively walk through an object tree. | |
|  Public Member Functions inherited from a2dObject | |
| virtual bool | ProcessEvent (wxEvent &event) | 
| bool | SearchDynamicEventTable (wxEvent &event) | 
| void | Connect (int winid, int lastId, int eventType, wxObjectEventFunction func, wxObject *userData=(wxObject *) NULL, wxEvtHandler *eventSink=(wxEvtHandler *) NULL) | 
| bool | Disconnect (int winid, int lastId, wxEventType eventType, wxObjectEventFunction func=NULL, wxObject *userData=(wxObject *) NULL, wxEvtHandler *eventSink=(wxEvtHandler *) NULL) | 
| void | ProcessConnectedEvent (wxEvent &event) | 
| wxCHECK_VERSION(2,9,0)  More... | |
| void | ConnectEvent (wxEventType type, wxEvtHandler *eventSink) | 
| bool | DisconnectEvent (wxEventType type, wxEvtHandler *eventSink) | 
| bool | DisconnectEventAll (wxEvtHandler *eventSink) | 
| Remove all dynamic events in classA, going to classB (eventSink)  More... | |
| a2dObject () | |
| constructor | |
| virtual | ~a2dObject () | 
| destructor | |
| void | operator= (const a2dObject &other) | 
| assignment operator | |
| int | GetOwnedBy () | 
| like it to be protected, but this does not work with wxList macros  More... | |
| virtual a2dObject * | SetNonDynamic () | 
| Call to mark this object as non-dynamic (static/local/auto)  More... | |
| void | CheckReferences () | 
| Check zero reference count and delete if count is 0.  More... | |
| a2dObject * | Clone (CloneOptions options, a2dRefMap *refs=NULL) const | 
| create an exact copy of this property | |
| a2dObject (const a2dObject &other, CloneOptions options, a2dRefMap *refs) | |
| virtual wxString | GetName () const | 
| Returns the name of this object, if no name is given the internal id will be returned.  More... | |
| virtual void | SetName (const wxString &name) | 
| Creates the a2dStringProperty PROPID_Name.  More... | |
| void | SaveAsDocument (a2dIOHandlerXmlSerOut &out) | 
| Save this object and all below as an XML document.  More... | |
| virtual void | Save (wxObject *parent, a2dIOHandlerXmlSerOut &out, a2dObjectList *towrite) | 
| write all needed to an XML type of file called the CVG format  More... | |
| void | LoadFromDocument (a2dIOHandlerXmlSerIn &parser) | 
| Load this object and all below from an XML document.  More... | |
| virtual void | Load (wxObject *parent, a2dIOHandlerXmlSerIn &parser) | 
| load object from CVG file  More... | |
| wxInt64 | GetUniqueSerializationId () const | 
| return a unique id for this object  More... | |
| virtual bool | AlwaysWriteSerializationId () const | 
| If true, always write an id.  More... | |
| virtual bool | LinkReference (a2dObject *other) | 
| link a reference in the object to the given value  More... | |
| virtual void | ResolveInform () | 
| inform an object that reference resolution was done  More... | |
| void | Walker (wxObject *parent, a2dWalkerIOHandler &handler) | 
| This is used to recursively walk through an object tree. | |
| void | SetCheck (bool check) | 
| general flag use at will.  More... | |
| bool | GetCheck () const | 
| general flag use at will. | |
| void | SetRelease (bool value) | 
| set release flag  More... | |
| bool | GetRelease () const | 
| get release flag  More... | |
| a2dAutoZeroPtr< a2dObject > ** | GetAutoZeroPtrList () | 
| return the list head pointer for autozero pointers to this object  More... | |
| DECLARE_PROPERTIES () | |
| a2dNamedProperty * | GetProperty (const a2dPropertyId *propertyId, a2dPropertyId::Flags flags=a2dPropertyId::flag_none) const | 
| get property on this object  More... | |
| void | SetProperty (a2dNamedProperty *propertyHolder, a2dPropertyId::SetFlags flags=a2dPropertyId::set_none) | 
| Set the property to the this object.  More... | |
| void | SetProperty (const a2dNamedProperty &propertyHolder, a2dPropertyId::SetFlags flags=a2dPropertyId::set_none) | 
| Set the property to the this object and if enabled, to all childs and object members.  More... | |
| virtual a2dNamedProperty * | FindProperty (const a2dPropertyId *id, a2dPropertyId::Flags flags=a2dPropertyId::flag_none) | 
| Find a dynamic property with given id in the property list.  More... | |
| virtual const a2dNamedProperty * | FindProperty (const a2dPropertyId *id, a2dPropertyId::Flags flags=a2dPropertyId::flag_none) const | 
| Find a dynamic property with given id in the property list.  More... | |
| virtual bool | HasProperty (const a2dPropertyId *id, const wxString &stringvalue=wxEmptyString) const | 
| Check if the object has a property with given id and string representation.  More... | |
| virtual void | OnPropertyChanged (const a2dPropertyId *id) | 
| This function is called after a property changed.  More... | |
| void | TakeOverProperties (a2dObject *from, a2dPropertyIdList *listOfIds) | 
| Properties in the id list are taken from the given object, en set to this.  More... | |
| wxURI | GetURI () const | 
| quick way to get to PROPID_URI property  More... | |
| void | SetURI (const wxURI &url) | 
| quickly set a property PROPID_URI  More... | |
| const a2dNamedPropertyList & | GetPropertyList () const | 
| Get the Property List.  More... | |
| bool | HasDynamicProperties () const | 
| test if there are dynamic properties in the m_propertylist | |
| virtual bool | RemoveProperty (const a2dPropertyId *id, bool all=true) | 
| This function is called by a2dPropertyId to remove a property from the list.  More... | |
| void | RemoveTemporaryProperties () | 
| remove all temporary properties | |
| virtual bool | AddProperty (a2dNamedProperty *property) | 
| This function is called by a2dPropertyId to add a property to the list.  More... | |
| Protected Member Functions | |
| virtual a2dObject * | DoClone (CloneOptions options, a2dRefMap *refs) const | 
| Clone this object and return a pointer to the new object. | |
| void | OnCanvasObjectMouseEvent (a2dCanvasObjectMouseEvent &event) | 
| bool | DoIsHitWorld (a2dIterC &ic, a2dHitEvent &hitEvent) | 
| Does hit test on the object (exclusif child objects)  More... | |
| virtual void | DoSave (wxObject *parent, a2dIOHandlerXmlSerOut &out, a2dXmlSer_flag xmlparts, a2dObjectList *towrite) | 
| write object specific CVGL data | |
| void | DoLoad (wxObject *parent, a2dIOHandlerXmlSerIn &parser, a2dXmlSer_flag xmlparts) | 
| load object specific CVG data  More... | |
|  Protected Member Functions inherited from a2dCanvasObject | |
| bool | ProcessCanvasEventChild (a2dIterC &ic, RenderChild &whichchilds, a2dHitEvent &hitEvent) | 
| bool | ProcessCanvasEventChildOneLayer (a2dIterC &ic, RenderChild &whichchilds, a2dHitEvent &hitEvent) | 
| virtual bool | DoIgnoreIfNotMember (const a2dPropertyId &id) | 
| bool | ParseCvgTransForm (a2dAffineMatrix &result, a2dIOHandlerXmlSerIn &parser) | 
| parse Cvg transform of object | |
| virtual void | DoAddPending (a2dIterC &ic) | 
| called by addPending | |
| virtual a2dBoundingBox | DoGetUnTransformedBbox (a2dBboxFlags flags=a2dCANOBJ_BBOX_NON) const | 
| In derived object this should be overriden to calculate the boundingbox of the object without its children.  More... | |
| virtual bool | DoUpdate (UpdateMode mode, const a2dBoundingBox &childbox, const a2dBoundingBox &clipbox, const a2dBoundingBox &propbox) | 
| Update derived Object specific things ( mainly boundingbox)  More... | |
| virtual void | DoEndEdit () | 
| only used for editable objects and under control of a editing tool.  More... | |
| bool | LocalHit (a2dIterC &ic, a2dHitEvent &hitEvent) | 
| a2dCanvasObject * | IsHitWorldChildObjects (a2dIterC &ic, RenderChild &whichchilds, a2dHitEvent &hitEvent) | 
| This is an internal function used by IsHitWorld(). Don't use it directly. | |
| a2dCanvasObject * | HitChildObjectsOneLayer (a2dIterC &ic, RenderChild &whichchilds, a2dHitEvent &hitEvent) | 
| This is an internal function used by IsHitWorldChildObjects(). Don't use it directly. | |
| const a2dFill & | MX_GetFill () const | 
| void | MX_SetFill (const a2dFill &value) | 
| const a2dStroke & | MX_GetStroke () const | 
| void | MX_SetStroke (const a2dStroke &value) | 
| virtual void | DoRender (a2dIterC &ic, OVERLAP clipparent) | 
| render derived object  More... | |
| virtual void | DoUpdateViewDependentTransform (a2dIterC &ic) | 
| update transform matrix klion: I'm not sure that this function necessary as virtual | |
| virtual void | DoUpdateViewDependentObjects (a2dIterC &ic) | 
| update derived objects | |
| virtual void | RenderChildObjects (a2dIterC &ic, RenderChild &whichchilds, OVERLAP clipparent) | 
| render only the child objects  More... | |
| virtual void | RenderChildObjectsOneLayer (a2dIterC &ic, RenderChild &whichchilds, OVERLAP clipparent) | 
| to render the child objects  More... | |
| virtual bool | DoCanConnectWith (a2dIterC &ic, a2dPin *pin, double margin, bool autocreate) | 
| prepare an object for being connected to a given pin  More... | |
| void | OnPropertyChanged (a2dComEvent &event) | 
| virtual void | DoWalker (wxObject *parent, a2dWalkerIOHandler &handler) | 
| iterate over this object and its children  More... | |
| virtual void | DoWalkerWithContext (a2dIterC &ic, wxObject *parent, a2dWalkerIOHandlerWithContext &handler) | 
|  Protected Member Functions inherited from a2dObject | |
| virtual bool | DoIgnoreIfNotMember (const a2dPropertyId *id) const | 
| used to decide if a property shall be ignored, if it is not a member  More... | |
| Protected Attributes | |
| a2dSmrtPtr< a2dCanvasDocument > | m_doc | 
| wxFileName | m_fileName | 
|  Protected Attributes inherited from a2dCanvasObject | |
| a2dDrawing * | m_root | 
| root group for rendering and accessing the canvas's also contains layer settings | |
| a2dCanvasOFlags | m_flags | 
| holds flags for objects | |
| a2dCanvasOHitFlags | m_hitflags | 
| allow hits on basis of those flags | |
| a2dBoundingBox | m_bbox | 
| boundingbox in world coordinates | |
| float | m_worldExtend | 
| world extend in world coordinates.  More... | |
| wxUint16 | m_pixelExtend | 
| Pixel extend.  More... | |
| wxUint16 | m_layer | 
| layer of object, default wxLAYER_DEFAULT | |
| a2dAffineMatrix | m_lworld | 
| used for positioning the object (x,y,ang,scale etc.) | |
| a2dCanvasObjectList * | m_childobjects | 
| holds child objects | |
|  Protected Attributes inherited from a2dObject | |
| a2dNamedPropertyList | m_propertylist | 
| properties | |
| int | m_refcount | 
| how many references to this object do exist | |
| bool | m_check: 1 | 
| used for linking multiple referenced objects when serializing | |
| bool | m_release: 1 | 
| when set object is treated as being deleted, and wil be deleted in idle time. | |
| bool | m_recursion_active: 1 | 
| this is used as a recursion stopper | |
| bool | m_pendingDisconnects: 1 | 
| unsigned int | m_iteratorCount | 
| a2dAutoZeroPtr< a2dObject > * | m_autozeroptrlist | 
| this is a list of all a2dAutoZeroPtr object pointing to this object | |
| Additional Inherited Members | |
|  Public Types inherited from a2dCanvasObject | |
| enum | a2dBboxFlag { a2dCANOBJ_BBOX_NON = 0x0000, a2dCANOBJ_BBOX_EDIT = 0x0001, a2dCANOBJ_BBOX_CHILDREN = 0x0002 } | 
| flags for calculating boundingbox of derived object  More... | |
| typedef unsigned int | a2dBboxFlags | 
| enum | UpdateMode { update_save = 0x0001, update_includebboxprop = 0x0002, updatemask_countObjects = 0x0004, updatemask_save_includebboxprop, updatemask_force, updatemask_normal, updatemask_force_and_count } | 
| Various mode flags for Update.  More... | |
|  Public Types inherited from a2dObject | |
| enum | CloneOptions { clone_members = 0x00000001, clone_properties = 0x00000002, clone_childs = 0x00000004, clone_unused = 0x00000008, clone_setoriginal = 0x00000010, clone_seteditcopy = 0x00000020, clone_noReference = 0x00000040, clone_noCameleonRef = 0x00000080, clone_toDrag = 0x00000100, clone_flat = 0x00000000, clone_deep = clone_members | clone_properties | clone_childs } | 
| options for cloning  More... | |
| typedef a2dAutoZeroPtr< a2dObject > | TAutoZeroPtrListClass | 
| this is needed inside the smart pointer template code | |
|  Static Public Member Functions inherited from a2dCanvasObject | |
| static void | SetIgnoreAllSetpending (bool value=true) | 
| set static IgnoreAllSetpending flag  More... | |
| static bool | GetIgnoreAllSetpending () | 
| get static IgnoreSetpending flag  More... | |
|  Static Public Attributes inherited from a2dCanvasObject | |
| static bool | m_ignoreAllSetpending = false | 
| when set all SetPending() calss are supressed. | |
| static a2dPropertyIdMatrix * | PROPID_TransformMatrix = NULL | 
| static a2dPropertyIdPoint2D * | PROPID_Position = NULL | 
| static a2dPropertyIdUint16 * | PROPID_Layer = NULL | 
| static a2dPropertyIdBool * | PROPID_Selected = NULL | 
| static a2dPropertyIdBool * | PROPID_Selectable = NULL | 
| static a2dPropertyIdBool * | PROPID_SubEdit = NULL | 
| static a2dPropertyIdBool * | PROPID_SubEditAsChild = NULL | 
| static a2dPropertyIdBool * | PROPID_Visible = NULL | 
| static a2dPropertyIdBool * | PROPID_Draggable = NULL | 
| static a2dPropertyIdBool * | PROPID_Showshadow = NULL | 
| static a2dPropertyIdBool * | PROPID_Filled = NULL | 
| static a2dPropertyIdBool * | PROPID_GroupA = NULL | 
| static a2dPropertyIdBool * | PROPID_GroupB = NULL | 
| static a2dPropertyIdBool * | PROPID_GeneratePins = NULL | 
| static a2dPropertyIdBool * | PROPID_Bin = NULL | 
| static a2dPropertyIdBool * | PROPID_Bin2 = NULL | 
| static a2dPropertyIdBool * | PROPID_Pending = NULL | 
| static a2dPropertyIdBool * | PROPID_Snap = NULL | 
| static a2dPropertyIdBool * | PROPID_SnapTo = NULL | 
| static a2dPropertyIdBool * | PROPID_Pushin = NULL | 
| static a2dPropertyIdBool * | PROPID_Prerenderaschild = NULL | 
| static a2dPropertyIdBool * | PROPID_Visiblechilds = NULL | 
| static a2dPropertyIdBool * | PROPID_Editable = NULL | 
| static a2dPropertyIdBool * | PROPID_Editing = NULL | 
| static a2dPropertyIdBool * | PROPID_EditingRender = NULL | 
| static a2dPropertyIdBool * | PROPID_ChildrenOnSameLayer = NULL | 
| static a2dPropertyIdBool * | PROPID_DoConnect = NULL | 
| static a2dPropertyIdBool * | PROPID_IsOnCorridorPath = NULL | 
| static a2dPropertyIdBool * | PROPID_HasPins = NULL | 
| static a2dPropertyIdBool * | PROPID_IsProperty = NULL | 
| static a2dPropertyIdBool * | PROPID_MouseInObject = NULL | 
| static a2dPropertyIdBool * | PROPID_HighLight = NULL | 
| static a2dPropertyIdBool * | PROPID_Template = NULL | 
| static a2dPropertyIdBool * | PROPID_External = NULL | 
| static a2dPropertyIdBool * | PROPID_Used = NULL | 
| static a2dPropertyIdBool * | PROPID_Release = NULL | 
| static a2dPropertyIdCanvasObject * | PROPID_Begin = NULL | 
| static a2dPropertyIdCanvasObject * | PROPID_End = NULL | 
| static a2dPropertyIdDouble * | PROPID_EndScaleX = NULL | 
| static a2dPropertyIdDouble * | PROPID_EndScaleY = NULL | 
| static a2dPropertyIdBool * | PROPID_Spline = NULL | 
| static a2dPropertyIdDouble * | PROPID_ContourWidth = NULL | 
| static a2dPropertyIdBool * | PROPID_DisableFeedback = NULL | 
| static a2dPropertyIdBool * | PROPID_Allowrotation = NULL | 
| static a2dPropertyIdBool * | PROPID_Allowsizing = NULL | 
| static a2dPropertyIdBool * | PROPID_Allowskew = NULL | 
| static a2dPropertyIdBool * | PROPID_IncludeChildren = NULL | 
| static a2dPropertyIdRefObjectAutoZero * | PROPID_Controller = NULL | 
| static a2dPropertyIdCanvasObject * | PROPID_Original = NULL | 
| static a2dPropertyIdCanvasObject * | PROPID_Editcopy = NULL | 
| static a2dPropertyIdCanvasObject * | PROPID_Parent = NULL | 
| static a2dPropertyIdCanvasObject * | PROPID_Objecttip = NULL | 
| static a2dPropertyIdUint16 * | PROPID_Editmode = NULL | 
| static a2dPropertyIdUint16 * | PROPID_Editstyle = NULL | 
| static a2dPropertyIdUint16 * | PROPID_Index = NULL | 
| static a2dPropertyIdCanvasShadowStyle * | PROPID_Shadowstyle = NULL | 
| static a2dPropertyIdFill * | PROPID_Fill = NULL | 
| static a2dPropertyIdStroke * | PROPID_Stroke = NULL | 
| static a2dPropertyIdUint32 * | PROPID_RefDesCount = NULL | 
| static a2dPropertyIdUint32 * | PROPID_RefDesNr = NULL | 
| static a2dPropertyIdBool * | PROPID_ToolDecoration = NULL | 
| set for objects that act as tool decorations, when a tool is in action. | |
| static a2dPropertyIdVoidPtr * | PROPID_ToolObject = NULL | 
| set for objects that act as tool object, when a tool is in action. | |
| static a2dPropertyIdBool * | PROPID_TemporaryObject = NULL | 
| set for objects that do not have to be saved | |
| static a2dPropertyIdBoundingBox * | PROPID_BoundingBox = NULL | 
| used to store state ( redraw area) of the object as it was before a change | |
| static a2dPropertyIdColour * | PROPID_StrokeColour = NULL | 
| static a2dPropertyIdColour * | PROPID_FillColour = NULL | 
| static a2dPropertyIdRefObject * | PROPID_ViewSpecific = NULL | 
| static a2dPropertyIdBool * | PROPID_FirstEventInObject = NULL | 
| set in Startedit(), to be used to detect first (mouse)event sent to object. | |
| static a2dPropertyIdUint16 * | PROPID_Datatype = NULL | 
| used in GDSII and KEY format to specify the DATATYPE of elements  More... | |
| static a2dPropertyIdRefObject * | PROPID_ViewDependent = NULL | 
| used for objects that depend on 'aView' view when it comes to size. | |
| static a2dPropertyIdMatrix * | PROPID_IntViewDependTransform = NULL | 
| used for objects with* PROPID_viewDependent but only for internal area | |
| static a2dPropertyIdDateTime * | PROPID_DateTime = NULL | 
| some time property which a user wants to store | |
| static a2dPropertyIdDateTime * | PROPID_ModificationDateTime = NULL | 
| static a2dPropertyIdDateTime * | PROPID_AccessDateTime = NULL | 
| static a2dPropertyIdMenu * | PROPID_PopupMenu = NULL | 
| when set used for popup menu by default in OnPopUpEvent() | |
| static a2dPropertyIdWindow * | PROPID_TipWindow = NULL | 
| when set used for tip window by default in OnCanvasMouseEvent() | |
| static a2dPropertyIdTagVec * | PROPID_Tags = NULL | 
| used in tool when grouping using tags | |
|  Static Public Attributes inherited from a2dObject | |
| static a2dPropertyIdBool * | PROPID_Check = NULL | 
| used for linking multiple referenced objects when serializing | |
| static a2dPropertyIdUri * | PROPID_URI = NULL | 
| attach an URL to the object | |
| static a2dPropertyIdString * | PROPID_Name = NULL | 
| Name property, to return name of this object. | |
| static a2dPropertyIdVoidPtr * | PROPID_autozeroptrlist = NULL | 
| static const a2dSignal | sm_Edit_properties = wxNewId() | 
| edit properties event, see EditProperties() | |
|  Protected Types inherited from a2dObject | |
| enum | { refcount_nondynamic = 0x76543210 } | 
| special refcount value for non-dynamic objects | |
|  Static Protected Attributes inherited from a2dCanvasObject | |
| static a2dCanvasOFlags | m_flagsInit | 
| holds value for flags to initialize m_flags  More... | |
to display a2dCanvasObject references
Definition at line 79 of file recurdoc.h.
| 
 | protectedvirtual | 
Does hit test on the object (exclusif child objects)
DoIsHitWorld() should return the way the object is hit by filling a2dHitEvent::m_how with the correct info.
| ic | iterative context ( e.g. current transform WITH the local transform applied ) | 
| hitEvent | stores hit information | 
Reimplemented from a2dCanvasObject.
Definition at line 142 of file recurdoc.cpp.
| 
 | protectedvirtual | 
load object specific CVG data
todo ignore until this down here is fully converted.
Reimplemented from a2dCanvasObject.
Definition at line 136 of file recurdoc.cpp.